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Portal is definitely a one-of-a-kind type of game. It's a puzzle game to say the least, but it also perfectly appeals to those with a liking for cryptic puzzles with quantum physics, all with a touch of dark humour. It's quite rare to see a Steam user with a huge game library that doesn't include Portal nowadays. Heck, this game was my very first purchase.

You awaken in the deserted Enrichment Center of Aperture Laboratories; a fictional science research corporation, located in the Upper Peninsula of Michigan. Known for the creation of the handheld portal gun, as well as the heavy rivalry the complex has between the Black Mesa Research Facility. (The scientific complex focused in Half-Life; both games share the same universe.) in Portal, you play as the silent protagonist, Chell, from a first-person perspective and subsequently challenged to navigate through a series of cryptic chambers, all the while being accompanied by the voice of the "Genetic Lifeform and Disk Operating System" (GlaDOS for short.) which the idiopathic A.I narrates the rest of the plot to the player, through various and long-winded dialogue throughout the game. And what is this reward you get for all this mind-wrecking work? Why it's none other than cake!

While on the subject of sweet chocolate butter-milk frosting, assembled with maraschino cherries on top, this all turns out to be a deliberate and false sense of security, as you're sent to perish in a fire by GlaDOS. As you narrowly escape death, you traverse through the many things that Aperture Laboratories would have wanted to keep as a secret to the rest of the world. You soon (or later, as this game has a way of messing with your head.) find yourself exploring the air vents, empty corridors with obscure writings on the wall, as well as the sewers of the facility, and finally the deserted offices of those who mysteriously left the complex, along with empty food supplies and crude drawings that uncovers a much darker history of the laboratories.

What strikes me most surprised is this game's ingenious concept and profound knowledge of linear momentum and physics. Your only weapon in the game, if you can call it a weapon, is the Aperture Science Handheld Portal Device aka the Portal gun. It's main and only ability is to create two distinct portals, an orange and blue portal, which both create a visual and physical connection between two different locations in three-dimensional space. Keep in mind that neither portal are both an entrance or an exit; all objects that travel through one portal will exit through the other. This unique concept will soon be taken to the test, as you explore, solve and escape through 19 mind-wrecking chambers all the while keeping your distance both far and dangerously close to heavily armed turret bots.

But, you're not alone in this deranged prison of a laboratory, your square-buddy (and probably only buddy.) known as the Companion Cube, will accompany you throughout a few of these chambers, as it has a handful of most needed traits; involving you using it as an extra step for those hard-to-reach places, using it as a shield against deadly laser spheres and deflecting them into switch mechanisms, and even going as so far to hold out weight-activated button switches. Sadly, with every chamber completed thanks to your Companion Cube, you will have to eventually abandon it and leave it for trash, in the Emergency Intelligence Incinerator. What a true friend to the end!

When cracking down to the lifespan of this game's story, it's actually pretty short. But, with each new chamber you progress through as well as the difficulty beginning to rise at a much faster pace, the longer the chambers will begin to mess with your head and could leave you stuck for a good couple of hours, completely stumped. I'm guilty to say that I even needed a guide to deal with a couple of these cryptic and twisted chambers. But then again, that really ruined the experience for me a little, considering I like to figure things out much more independently. So, if you can unwrap things around your mind quick and efficiently, you may experience the amazement and creativity for yourself. I'm pretty jealous in fact.

This game is a big recommendation for me. The scientific aspect of portal and three-dimensional space used in this game is best described as baffling. Valve must have been truly blessed to ever release this game, as it touched the hearts of kids, adults and professional scientists alike.
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Earth can be a truly beautiful place...
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Jthawk 2024 年 2 月 23 日 下午 1:29 
is there any way i can get you cs2 cases?
Spinoodi 2023 年 5 月 1 日 下午 7:13 
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unlûckyméツ 2021 年 12 月 22 日 下午 8:50 
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melty 2021 年 1 月 9 日 上午 5:29 
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unlûckyméツ 2020 年 12 月 20 日 下午 5:45 
♥〃´`)
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Protein Huntress 2020 年 10 月 31 日 下午 4:08 
:headcrab::fingers::papyrus:Happy Halloweeeenn!!!1 :HEALTHFUL::necrofang::otrmetalhand: