10
Products
reviewed
596
Products
in account

Recent reviews by SecondTalon

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
475.1 hrs on record (420.1 hrs at review time)
I've been playing since A13. The game has radically changed since then. I'm not sure I would buy it now, because it's not exactly what it was. Used to be you could basically scurry off and hide a bit, other than the hordes, and you could still craft things. Now you have to constantly scrounge for books to increase multiple XP bars to learn to craft higher level things. Does this make you engage in the world more? Yes. But it's no longer a base building game with zombies - now it's a zombie looter shooter with base building elements.

It's not a bad game, it's just not what I was. If a zombie looter shooter with predictable jumpscares and teleporting/spawning zombies based on triggers that keep the next room from attacking you too early but also making sure the next room has another 1d4 zombies in it - then this is 100% the game for you.

I'm not sure it's for me anymore - and that's okay.
Posted 24 September, 2024.
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10 people found this review helpful
4.5 hrs on record
I'm getting some classic X-Com Vibes from this game. Sure, it's not aliens but ghosts, and it's not got anything like the base building of X-Com, but the "Eliminate the enemy by not destroying too much of the place you're saving" element? It's there.

So far, a fun game.
Posted 5 March, 2015.
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17 people found this review helpful
5 people found this review funny
1.2 hrs on record (0.9 hrs at review time)
It's Heroquest with enough of a new paintjob to avoid a lawsuit.

So yes. Very yes.
Posted 4 March, 2015.
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1 person found this review helpful
3.6 hrs on record
Worth playing, though the story would work equally well as a sci-fi movie kind of thing. It may already be one. The game element is not unlike the pixel hunt games of yore, with you clicking on things or talking to people to flip the right flags to allow you to progress. There is no combat, and I don't believe there's a fail state. You do have a monitor to track the dying progress of an individual, but the only time it seemed to show any sort of peril were in scripted sequences, not regular gameplay.

Another take on the visual novel might also be an accurate description.

But the story's where the game matters, and the story's pretty good. A bit predictable, a bit not, incredibly tear-jerky but maybe a bit too much of a pull so as to seem obvious that it's trying..... point being that it's a good example of Stories in Games, and one of the better examples right now... but if game stories develop like movies did, it'll be trite relatively soon.
Posted 22 August, 2013.
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No one has rated this review as helpful yet
2,479.5 hrs on record (194.2 hrs at review time)
Have you ever found yourself playing.. I dunno, a side scrolling Metroid or Castlevania or something, and wished you could be playing Minecraft? Have you ever been playing Minecraft and wished it had a better Game component, something akin to levels and equipment upgrades beyond Leather-Stone-Iron-Diamond?

Terraria is for you, then.

Do you hate side-scrolling action games and think Crafting is a stupid mechanic designed to force you to farm resources and artificially extend gameplay?

Terraria is NOT for you.
Posted 13 March, 2012.
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No one has rated this review as helpful yet
492.3 hrs on record (334.1 hrs at review time)
Is it as deep as Morrowind or even Oblivion? Not by a long shot. Is it as fun? Yes. Yes it is. Maybe moreso. It's not what I'd call an RPG, or even an Action RPG... unless we're still calling Diablo an Action RPG. It's an action game with RPG elements. Or maybe it's an Adventure Game. Yeah, let's go with that. Adventure. That's nebulous enough to be damn near anything.

Still, totally worth it.
Posted 8 February, 2012.
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No one has rated this review as helpful yet
7.2 hrs on record
A Sandbox action game, like the newer Grand Theft Autos. But the sandbox part of the game is actually integrated into the story. The point is, essentially, to go around and blow ♥♥♥♥ up to destabalize the island nation of Fictional Madeupland.

Also, you can surf on jets. If that doesn't seal the deal, then.. you probably won't like this game.
Posted 21 December, 2010.
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No one has rated this review as helpful yet
3.0 hrs on record (2.8 hrs at review time)
WHY DON'T YOU ALREADY OWN THIS GAME? WHAT'S WRONG WITH YOU?
Posted 21 December, 2010.
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No one has rated this review as helpful yet
78.8 hrs on record
It's about as close to X-Com as you're going to get these days. Not quite the same, but different and interesting in it's own way.
Posted 21 December, 2010.
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No one has rated this review as helpful yet
29.1 hrs on record (24.5 hrs at review time)
Mounted Combat Open-Ended RPG. Barely there story, but that's not the point. The point is to be a part of battles where even if you're in the best armor with your combat skills maxed, out, two or three arrows are still taking you out... so winning a 40 vs 800 battle makes you feel all the more like a complete badass.

There should still be a demo for the first Mount and Blade, so give that a whirl. And stay on your damn horse. Even a lame, slow, crappy horse is better than being on foot in a fight.
Posted 21 December, 2010.
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Showing 1-10 of 10 entries