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Tercatat 159.8 jam (Telah dimainkan 109.2 jam saat ulasan ditulis)
I spent more time just beating this game (Spent over both mine and my friends campaigns) than I did playing the entire of Remnant: From the Ashes and it's DLC's, which I also thoroughly enjoyed. They expanded on everything from the first game in every way, made returning to the worlds much more rewarding, diverse and made creating builds a lot more varied and fun.

The Archetype system adds a lot more progression and variations/options for tackling combat that can downright invalidate some bosses or encounters. Some of the unlocks and puzzles can have some questionable logic to work out but never impossible.

My only real gripe is the netcode when playing with friends that live in the same state as me, sometimes the delay can be upward of 1-2 seconds, which when paired with boss attacks that wind up in about or even less time than the delay can be frustrating to adjust to.

Thankfully when playing with friends I can deal with a 1-2 second delay by just adjusting my dodge timing. If I'm playing with rando's that happen to live in another country it can be impossible to react to some attacks unless I spam dodge-rolls.

Overall I love this game and plan to continue playing until I've unlocked everything I can be bothered to unlock. I can see myself spending a lot more time in this once the DLC starts to drop.
Diposting pada 17 Agustus 2023. Terakhir diedit pada 17 Agustus 2023.
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Tercatat 0.2 jam
I would make a joke about this running as bad as a game with a hidden bitcoin miner but I don't want to insult the performance of games with hidden bitcoin miners.
Diposting pada 12 Desember 2022. Terakhir diedit pada 12 Desember 2022.
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Tercatat 345.9 jam (Telah dimainkan 129.1 jam saat ulasan ditulis)
I haven't even beaten this yet
Edit: I have now beaten it :)
Diposting pada 23 November 2022. Terakhir diedit pada 4 Desember 2022.
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Tercatat 29.5 jam (Telah dimainkan 27.8 jam saat ulasan ditulis)
Played this right after finishing the first game, and barely felt like there was a gap in the plot (Save the VR game). It is a markedly better game mechanically, visually and control wise. No super overpowered abilities like in Psychonauts 1, and a great continuation of a few plot threads from the first game. Easily goty.
Diposting pada 28 November 2021.
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Tercatat 12.8 jam
I really wanted to enjoy this game and I played through about half the campaign with a friend but it became so repetitive within the first few hours that we just couldn't bring ourselves to keep playing. This isn't just "Ubisoft" repetitiveness either as I've played several titles with the same friend/s like The Division 2 and Ghost Recon: Wildlands and had a lot more fun and playtime in. I feel that Far Cry just shouldn't be a multiplayer game.

However, I will admit throwing shovels at people was very fun.
Diposting pada 27 Juni 2021.
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Tercatat 12.9 jam (Telah dimainkan 7.0 jam saat ulasan ditulis)
SCP! Easy as Ỏ̵̧̝̣̻͙ͭ̈́ͩ̽͑ͤn̩̙̦͕̥̝͚̬̖̆̈́͑͂̚͞eͫ͏̗͍͖̳͕̻̝́ ̸̴̳̠͉̺̪̘ͭ̂̊͛T̨̛̮̹̫͉͖̮͓̲ͪ̄̒͒͘ͅw̨̧̗͖͕̹͉̫̅͌̒͐̉ͅo̷̬̿͌ͬ̀̈̌̃̆̀͟ ̵̥͖̘̭̻̌̕͜T̞̹͓͓̗̂̅̀̀̃̑͗ͬḩ̦̆̃͘͜r͋̓̎̈͒ͨͥ̚͡͡͏͎̬ḙ̵̥̇͢ę̤́͌͒̒͑͗͆̾͜͝!̷̰̯͇̣̞ͫ̏ͭ̃̃͢ͅ
Diposting pada 30 Agustus 2020.
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Tercatat 195.9 jam (Telah dimainkan 109.7 jam saat ulasan ditulis)
Not really something that can be explained for me, I would put it on par with Journey and Shadow of the Colossus in terms of how it made me feel upon completion. A modern masterpiece that will live on forever as a classic.
Diposting pada 26 Juli 2020.
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Tercatat 345.9 jam (Telah dimainkan 44.4 jam saat ulasan ditulis)
Yeah it's alright
Diposting pada 8 Februari 2018. Terakhir diedit pada 29 Februari 2020.
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Tercatat 226.2 jam (Telah dimainkan 147.8 jam saat ulasan ditulis)
If you play for long enough you can shout at your friends and they stop dying, unfortunately nothing stops them from being bad at the game.
Diposting pada 23 November 2016. Terakhir diedit pada 25 November 2017.
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Tercatat 1,002.6 jam (Telah dimainkan 42.1 jam saat ulasan ditulis)
It's like Football, except killing the goalie isn't a felony....apparently

← + ↓ / 10
Diposting pada 3 Juni 2016. Terakhir diedit pada 23 November 2016.
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Menampilkan1-10 dari 24 kiriman