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A Fish 最近的評論

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目前顯示第 21-30 項,共 68 項
目前尚未有人將此評論標記為值得參考
總時數 62.4 小時 (評論時已進行 10.2 小時)
[incoherent yelling]
張貼於 2023 年 11 月 11 日。
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總時數 15.3 小時 (評論時已進行 12.7 小時)
This game pulls inspiration from a lot of different rogue-lite games.
It combines the deckbuilding and meta progression of Slay the Spire, characters and positioning mechanics of Into The Breach, narrative drip of Hades, FTL-style ship unlocks, music reminiscent of Undertale, all into a game that keeps giving me one-more-run-itis.
張貼於 2023 年 11 月 11 日。
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3 個人認為這篇評論值得參考
總時數 135.2 小時 (評論時已進行 79.8 小時)
You'll find no better representation of DnD in video game format. So much attention to detail has been paid to every corner of the game, it's kind of insane.

I have ONE GRIPE and ONE GRIPE ONLY: sometimes the pathfinding AI goes completely braindead and makes my party members run into environmental hazards, or jump off from places that are too high up!
張貼於 2023 年 9 月 19 日。
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總時數 31.4 小時 (評論時已進行 3.9 小時)
As a Cultist Simulator Enjoyer, I bought this game without a thought once steam told me it was released.

Like CS, the fun of the game is figuring out how to play it, and this game does not hold your hand, but to an even higher degree than CS did. That said, Book of Hours eases you into its mechanics and complexity better than CS did, I feel! There is a much more relaxed pace (so far, at least). You don't have to constantly grind money to stay alive, and while you still have to a light grind to open up rooms in the House, it's pretty quick to do, and you can do it whenever you feel like it.

I was a bit frustrated actually getting to/into the Hush House, but then my mind was blown when I realized there was a MUCH SMALLER SCALE you had to zoom in to interact with the objects inside. My mind was blown again when I saw how many rooms the House had, and I was FULLY hooked after that point.

I'll probably update this further at some point, but I'm currently trying my best NOT to play at every waking moment.
張貼於 2023 年 8 月 18 日。 最後編輯於 2023 年 8 月 18 日。
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總時數 109.1 小時 (評論時已進行 108.2 小時)
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEENTER THE GUNGEON
張貼於 2023 年 6 月 14 日。
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總時數 2.0 小時
Great visual and sound aesthetics, really satisfying movement mechanics, and a neat story too!
張貼於 2023 年 6 月 14 日。
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10 個人認為這篇評論值得參考
總時數 14.8 小時
Pretty neat concept, but the game loop gets really tedious after a while. After you loot and see the initial types of mech parts, finding and comparing new pieces stops being fun after a point, and feels like just comparing numbers.

The overall campaign map is HUGE. This would be great, if not for the tedium I mentioned earlier. There is procedural generation for each level, enemy spawns and movements start to feel really formulaic after a while, like there's a "perfect" set of moves you should be doing each level. It's cool that the enemy spawns and loadouts change when you save scum, but again, the tedium. After all the novelty wears off, this game is just tedious.
張貼於 2023 年 6 月 13 日。
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總時數 2.6 小時
Really neat world to explore for a while.
I didn't find it, but I heard there's a cat with two b-holes
張貼於 2023 年 6 月 13 日。
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1 個人認為這篇評論很有趣
總時數 43.0 小時 (評論時已進行 28.4 小時)
"War rewards only resignation."
Game tells me to stop playing when I boot it up, 10/10
張貼於 2023 年 5 月 26 日。
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總時數 7.3 小時 (評論時已進行 2.2 小時)
Very replayable. Also, cheap!
張貼於 2023 年 3 月 19 日。
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目前顯示第 21-30 項,共 68 項