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0.0 jam dalam 2 minggu terakhir / Tercatat 21.8 jam
Diposting: 31 Agu 2023 @ 1:15pm

I loved Shipbreaker.
The story's length is just right (about 20h), and it conveys a message some of us will relate to, although rather simple.
The gameplay is really nice, I saw it like a puzzle game, where you have to make the right choices to dismantle the ships without blowing anything or putting yourself in danger. The controls and the gamefeel are great.

The difficulty settings are adjustable and make it so you're never really frustrated.
There are "sandbox" gamemodes, but I don't feel like playing them, the storyline gives you enough gameplay. It's repetitive enough, but I think after some years you can dive back into it. So I'd say replayable, but not directly after the campaign.

Great game, and I'm sure the people who made it are great people too.
I hope that Blackbird Interactivedoesn't have do make anymore sad decisions (regarding their actuality)
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