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Recent reviews by Bucky Barnes Help Hotline

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No one has rated this review as helpful yet
0.9 hrs on record
Very cute game, the art is really visually appealing, not too much going on at once on the screen which is great. I'm not a huge fan of platformers, let alone TIMED platformers, but this is still a fun game to pass the time with, albeit really frustrating (for me) for a few reasons.

The controls seem really unresponsive/wonky at times. I don't know if that's because I'm using a controller, but given that this has full controller support, I would've imagined it wouldn't have been a problem. The buttons either don't respond, or respond too little. I could depress the jump button as hard as possible one moment for a long jump, and get a measly weak jump that'll kill me and restart the level, or the exact opposite issue with the same outcome. It also doesn't exactly feel like being as smooth as a cat; in fact, in some areas, I've seen my own three-legged cat jump more gracefully than Bast, which is just depressing. Bast just doesn't seem to respond to the controller in a typical cat fashion, and won't act like a cat when it really counts, especially around wall-climbing/jumping segments. Not to mention that the movements are really picky, but I feel like that's more a margin of error issue.

With that being said, the margin of error is so ridiculously small that it gets on my nerves, because of the movement issues. I could be completely in the clear of a patch of spikes, and still get killed by the very last one, despite being far above it. Or, in the case of the little girl, the movement is so incredibly sensitive when gravity's being inverted and you're having to constantly flip up or down to avoid spikes and move through the level, that you could so much as look at the screen wrong and be shoved into the wall of spikes without having even touched the D-pad/thumbstick, whichever you prefer to use on a controller.

My last small issue, and it's probably a very minor one, is the lack of checkpoints, which I wholly believed were what the dandelions were for. Instead, I discovered they're just for a ridiculous achievement. Imagine my irritability when I've gotten 3/4s of the way through a tough level with all of the above issues working against me, find a dandelion thinking it's a checkpoint, only to die and have to start the headache ALL OVER.

I do like this game, don't get me wrong. I just think there are a few issues that are a serious turn-off in terms of no one's gonna want to sit here and play this game for more than half an hour at most before leaving it alone for weeks on end, because looking at it only reminds one of the frustration endured. Do I think this game is worth seven bucks? Not particularly, but I didn't pay that much, so I don't really have to worry about it.
Posted 16 January, 2016.
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No one has rated this review as helpful yet
9.9 hrs on record (7.0 hrs at review time)
It's Portal simplified, and yet somehow can be more infuriating since you can't see the entire map right away. It'll definitely make you question your friendship without whoever you choose to play co-op with, but the fact that you can self-destruct and throw your friends around is really amusing.
Posted 22 June, 2015.
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No one has rated this review as helpful yet
7.2 hrs on record
Early Access Review
This game is ridiculously stupid, but in a really good and fun way. Of all the simulator type games, this is definitely one that you wouldn't think would be as fun as it is, considering all you do is clean up giant messes. But it's actually stupid how much fun /cleaning/ is in this game.

It's also fun to just set things on fire and melt all the objects in the area.

Definitely one of the better, if not the best, "Simulator" type of game.
Posted 7 January, 2015.
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Showing 1-3 of 3 entries