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Recent reviews by imp

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Showing 1-10 of 19 entries
1 person found this review helpful
2.0 hrs on record (2.0 hrs at review time)
Early Access Review
so much random. high end game will be dominated by cashmoney netdecks. if you want to compete be ready to spend spend spend.

short format is the only plus i see. would still like the time back i wasted here.
Posted 10 January, 2023.
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682.2 hrs on record (636.1 hrs at review time)
boring game. you will spend more time watching your opp play than actually playing the game.
turns feel a year long.

game is dominated by combo one turn kill decks. if you have played ygo you know what to expect.
Posted 29 September, 2022. Last edited 27 May, 2024.
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4.0 hrs on record
cash grab . buy your way to the top . extremely grindy if you dont pay .
Posted 11 December, 2020.
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1 person found this review funny
2,177.3 hrs on record (336.5 hrs at review time)
warning cash pit ahead .
-extremely pay to win .
-never use diamonds except on guaranteed pulls . the 5x boost is a trap .
-bad droprates on hero quests .

++ always has events running.
+has chat if you like that , ignorable if you dont.
+endless boss hunts , at its core a bossraid game .

character growth is very limited - big picture long term growth .
-very grindy.
-takes a long time to get to max limited growth.
-many many resources needed = grind+slow .
Posted 26 July, 2020. Last edited 15 March, 2021.
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2.9 hrs on record
progress get very slow very quickly . i do like watching the truck zoom around .
Posted 1 June, 2019.
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2 people found this review helpful
4.7 hrs on record (3.6 hrs at review time)
very slow progress . likely between 1-2 weeks in it will take you an hour++ to reach your wall .
Posted 14 May, 2019.
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No one has rated this review as helpful yet
642.5 hrs on record (336.2 hrs at review time)
Early Access Review
fairly simple and straight forward .
formation system gives you things to think about and arrange that other idles dont have .
Posted 25 September, 2018.
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No one has rated this review as helpful yet
130.2 hrs on record (86.1 hrs at review time)
massive loss of progress after a couple updates .
they had to roll back an update that completely crippled the game on steam .
ignore player input .

>>very idle. low activity .

>>daily check in game . when you can go west usually hit wall in 20 mins of play , then its all about waiting , or spending money and waiting , or spending even more money for time boosts .

actual gameplay example :
-area 4 town 44 . at wall with nothing to do but wait . crossing any upgrade will take hours .
6x booster = +100% from daily and x5 lulu you either have to pay for or watch ads on mobile.
13 hours to go west . without lulus x5 it would be 60+hours to go west . you need to spend more coin every 2 hours to keep the x5 . you can also spend coin every 4 hours on piano for another x2 boost. but if you are playing free 60+ hours .

-area 4 town 16 with a +100% daily boost and x2 lulu *free* boost = 261 hours to reset .
checking in periodically to lv shops and buy upgrades will bring the timer down but this reset will probably take 2-3 days .
Posted 4 June, 2018. Last edited 15 January, 2020.
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A developer has responded on 15 Aug, 2023 @ 6:42am (view response)
No one has rated this review as helpful yet
6.5 hrs on record (6.3 hrs at review time)
extremely slow progress . buying the special high diamond and cash only promo packs will grant huge advantages over the silver and gold diamond chests that you might be able to open once*gold* or twice *silver* a month with diamonds from daily reward .

you CAN fight in arena as much as you want but can only win cards 5 times per server day . getting coins from arena requires 3 wins . you can get coins 20 times a day *60 wins*

they do occassional diamond give aways which is a plus .

expensive . card and gold cost to upgrade heros increases quickly . common rarity cards require tons of cards and become outclassed immediately by monstrous*purple* cards .
-my highest common is 8 reqs 200 cards and 1000g for lv9 .
-got cards from guild event and diamond chest , next highest common is 5 .
Posted 12 May, 2018.
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A developer has responded on 15 May, 2018 @ 10:42pm (view response)
4 people found this review helpful
107.6 hrs on record (50.3 hrs at review time)
if you hate to lose skip this game . you are going to lose a lot .

expensive game .

very slow progress .

pve mode -journey- has a bank of 5 attempts .
-each attempt has a recharge rate of 6 hours - unless you pay .
-each node refreshes once at turn of server day - unless you pay .

dark tower - one run per day - unless you pay .

arena .
all chests have timers . from league 25 up as follows .
-common 1 hour - unless you pay.
-rare 3 hour - unless you pay.
-big rare 6 hour - unless you pay.
-epic chest 24 hour - unless you pay.

common/rare hero pack for league 17 costs 2500 gold .
a win in league 17 gives 50 gold .
2500/50 = 50 wins needed to buy ONE common/rare pack .

upgrading heros/cards costs hundreds and thousands of cards .
upgrading heros/cards costs hundreds and thousands of gold .

Posted 2 May, 2018.
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Showing 1-10 of 19 entries