19
Products
reviewed
327
Products
in account

Recent reviews by レアリ[reari]

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Showing 1-10 of 19 entries
113 people found this review helpful
2 people found this review funny
4
3
21.2 hrs on record (0.2 hrs at review time)
Played 10 hours from the demo before the game released, and it's everything I had hoped for from the promotional material. Alchemy system from the Atelier series with open world exploration taken from Breath of the Wilds , combat reminiscent of Final Fantasy 15, along with a more mature direction with the narrative. So far have been enjoying myself, and looking forward to the rest of the game now that the main game is up.
Posted 20 March.
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No one has rated this review as helpful yet
214.8 hrs on record (2.3 hrs at review time)
Great game so far. It's basically an improved DD1 from what I've played. I also haven't encountered a single technical issue yet, and getting stable frame rates despite what I initially was expecting from the reviews of the pc master race.
Posted 21 March, 2024.
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41.8 hrs on record
as amazingly addicting as Mount and Blade Warband. just, whatever you do, DON'T play the "campaign mode" - it's just horribly designed, and I've given up a long play-through (1240+ days) because of the endless war that's triggered as part of the late-game "story mode". it's just an slogging endless war of attrition that's killed all the fun for me, and I'm too burnt out to start a new play-through for now
Posted 2 January, 2024.
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No one has rated this review as helpful yet
143.5 hrs on record (6.7 hrs at review time)
Early Access Review
Played the demo on monday (6/15/20) at 9pm, stopped around 1:30am.
Continued the demo at tuesday (6/16/20) at around 8pm, stopped at around 2:30am.
Bought the game at wednesday (6/17/20) at around 7pm, stopped at 4:30am.
I dare not extrapolate.

Posted 17 June, 2020.
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19.3 hrs on record (5.4 hrs at review time)
Borrowed it from a friend's library since I got bored of my current ones, started playing 10pm. After some minor struggles to get into it (such as not knowing how roads were built until a fair amount of times), I suddenly am surprised to find it's 2am already.

Bought it for myself the next day and began to continue my game later that night. I got so absorbed into the intricacies micromanagement of resource extraction and the little stories that pop-up that I failed to pay attention to the bigger picture, and my generator explodes on my face barely an hour of playtime later.

20/20 I'm not even mad that I lost big time, that's how much I enjoyed it so far. Five hours so far, but it's just the right amount of "one more turn" hook that makes strategy games worth playing.
Posted 4 June, 2020.
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1 person found this review helpful
34.9 hrs on record (2.6 hrs at review time)
Anime Dark Souls with the lore style of God Eater and the aesthetics of Tokyo Ghoul, it's surprisingly more engrossing that I was expecting it to be. Active skills mix up the combat a lot, and the story has proven to be engrossing so far. Some parts of the execution is a bit iffy though, with how characters and their attack animations feel a bit weightless / lacking oomph, and how parry windows and backstab hitboxes are a bit off, and the level designs are basically long interconnected corridors with multiple Z-dimension layers on top of another which can't be seen on the minimap (that Cathedral of Bad Level Design is just ...god so awful), but the game's characters, world build, and plot all make up for it.

Posted 2 December, 2019.
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10 people found this review helpful
1 person found this review funny
2.9 hrs on record (0.6 hrs at review time)
this is more of a temporary complaint , but rn I'm unable to fully enjoy playing the game itself since I just can't get the game to run full-screen, which kills immersion. while I've managed to somehow get around it by setting my background to black, hiding desktop icons, and hiding my taskbar, it feels like I was watching a movie from a phone recording a theater showing - it's just hard to get into it. considering I've been looking forward to this release for many long months since it was first announced last year, it's quite the buzzkill.

once this issue is resolved, I'll probably be able to post a proper review, but until then, I'll have to remain disappointed and post this to temper expectations of others like me.
Posted 9 October, 2019.
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5 people found this review helpful
3 people found this review funny
59.0 hrs on record (13.4 hrs at review time)
It's funny how I originally was excited for the Steam release simply that I could have an easy legit Steam-tied copy of an "anime s*x simulator", since I've previously played Custom Maid 3D 1 and 2 (the prior titles, but not COM 3D2 itself) for some time now.

Or so I thought.

Now that I finally played COM 3D2 (for the first time), I somehow ended up liking it far more as an idol game with hotel-and-casino-complex management simulator with a dating game attached so much that, a dozen hours in, I've yet to *actually* do any of the original purpose I bought it for. The story mode (so far) feels like I'm playing an adult Love Live alternative story that I'm hooked to it and have yet to "touch" any of my girls, as I've become far too attached to the girls whose characters are decently fleshed out that it somehow feels wrong to "do" them without properly "romancing" them first.



10/10 Bought it for the H, ended up enjoying it for the actual gameplay (rhythm game and business simulator) and actual plot so much that I continue to blue ball myself until the time is right.
Posted 1 August, 2019.
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3 people found this review helpful
1 person found this review funny
1.3 hrs on record (1.0 hrs at review time)
It's basically a 15 minute VR anime "experience" really, divided into three rather short "chapters". There's also an "interaction" mode, but I don't have a VR set, so the stuff I can do in the interaction mode is limited (seems you need proper VR hardware for that - can only do 7/9 listed in the "checklist")

There are only two real reasons to "play" this game really:
  1. you're interested in looking towards how VR Anime would eventually turn out to be - in which case, this short VR experience is quite the compelling demo for the future. The animations are extremely well done and really makes it feel like you got isekai'd straight into the anime set.
  2. you really miss Holo and want to see her again, hear her again, and feel emotional again - in which case, I can say it was completely worth. It's been 8 years since the last anime season, but after playing this VR it literally felt like yesterday. Not going to lie, I cried tears of joys and gushed like a decade younger weabo.

Technically not worth the full price if you're only looking at its standalone merits, but as a Holo fan I'd say anything is worth the price if she's on it.
Still, more people paying full price just might convince relevant people to fund a Season 3, since there's only so much books to re-read every now and then, and really, half the joy of seeing Holo animated is listening to her CV's extremely skilled rendition of her character.

10/10 will replay it every now and then just to experience Holo calling me tawake again. Might even save up to buy/borrow some VR gear just so that I can headpat and fluff her tail in the future. :3
Posted 3 June, 2019. Last edited 28 November, 2019.
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No one has rated this review as helpful yet
11.8 hrs on record
A satisfactory end to a marvelous journey. This episode is nearly the perfect ending to the World End Economica Trilogy.
Whereas the first episode dealt with stocks as well as the plot driver along the initial growth of Hal, and the second episode exploring corporate activities along with seeing Hal come to terms with both himself and the people around him, the third episode completely ramps up the pace - adding a completely new dimension of financial alchemy as well as, most importantly, tying up all the story arcs of the first two episodes altogether. The result is a fantastic blast of fulfilling story along with a relatively educative introduction to the world of finance.

Granted, the pace at which the third episode just starts dumping all the interplay of various economic interactions right at you could get relatively tedious if you tried to actually fully understand it, so while I did enjoy wiki-walking and learning a lot, sometimes it feels like just letting it go over your head is also a legitimate way to enjoy it.

Still, I do have some gripes with the pacing, especially when *she* finally shows up again. It felt like the plot proceeded way too fast for us to be able to enjoy the moment with her again, and while in-character wise all their decisions are perfectly appropriate, as a reader it does feel like they didn't have enough character development to re-spark the chemistry. Then again, I've been rooting for her since the first episode, so I was very much fulfilled either way.

Normally I barely post reviews, but this time around I feel like I have to, if only to help me facilitate closure, if I can at all. I remember re-reading the entirety entire Spice and Wolf Light Novel series several times simply to help me achieve some semblance of separation from the world that I got so immersed in, and I'm sure that World End Economica would be no different. I've after all ended up re-reading the last few scenes of this VN and enjoying it like it was new every time. It's just that powerful once you get fully into it, and it feels so painful to let go.

Closing this game and uninstalling it feels like ripping off a part of you, just as Lisa said in episode 1. This is probably one of the VN's that I won't uninstall from my PC, despite having finished it, simply for the chance to pop back in and re-read it, and fall in love with the world and the characters again.
Posted 1 April, 2019.
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Showing 1-10 of 19 entries