7
Products
reviewed
914
Products
in account

Recent reviews by reach42

Showing 1-7 of 7 entries
4 people found this review helpful
48.2 hrs on record (13.3 hrs at review time)
Early Access Review
probably goty 2022 already tbh, at $4, why not get yourself a little treat
Posted 4 February, 2022.
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1 person found this review helpful
139.7 hrs on record (117.2 hrs at review time)
A really pleasant year in the sleepy town of Inaba
Posted 7 January, 2022.
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1 person found this review helpful
11.5 hrs on record (3.3 hrs at review time)
Teamfight manager is another entry into the “esports management” sub genre that devs have been trying to crack for the past few years, and honestly despite some really jagged edges I think they’ve come the closest to succeeding of any I’ve played. The premise is that you’re trying to take an amateur esports team through the ranks of a gladiatorial video game. The main things you control are recruitment, training focus, and most importantly: pick & ban, which is the most interesting part of the game. To succeed you have to pay attention to character win rates, mid-season patch notes, team composition concepts, and player skill at various characters. It works because the teamfight aspect of the game is stripped down to its bones, each character does at most 3 things but each season offers new twists like new characters to consider and increased teamfight complexity as the number of players increases. As the video game character roster expands, so do the number of picks and bans you get to use, starting at 2v2 and scaling upwards from there. Super neat game, tbh. Downsides: the item crafting mechanic is opaque, rng-driven, and completely bonkers broken, a lot of the management outside of the draft phase stuff just isn’t very well tuned, and given their team graphics and player names are either actual irl esports players or barely distinct team logos, the developers are due several visits from irate copyright lawyers.
Posted 6 March, 2021. Last edited 6 March, 2021.
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No one has rated this review as helpful yet
10.8 hrs on record (4.4 hrs at review time)
this is the premier e-sport of 2020
Posted 5 August, 2020.
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No one has rated this review as helpful yet
62.7 hrs on record (23.0 hrs at review time)
Slay the Spire meets tower defense with fun class hybridization and a great soundtrack
Posted 29 June, 2020.
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1 person found this review helpful
15.2 hrs on record (5.9 hrs at review time)
An incredibly well-done bite-sized version of the new XCOMs, it cuts away a lot of the edges of the base games (waiting to pop pods, managing an influx of recruits, etc) to get straight into ability-based tactical battles. It may end up being shorter and less replayable than it's full-priced siblings, but it's certainly well worth the $10 sale price, and probably worth the $20 full price if you end up grabbing it late.
Posted 29 April, 2020.
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No one has rated this review as helpful yet
839.2 hrs on record (600.2 hrs at review time)
This game ruined my life, the character design has gotten increasingly over-complicated as the years have gone by, new map features are largely unexplained ingame, and sometimes the client and servers just don't work. 10/10 would recommend
Posted 18 March, 2020.
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Showing 1-7 of 7 entries