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Análises recentes de Ravious

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10 pessoas acharam esta análise útil
701.8 horas registradas (8.1 horas no momento da análise)
It's free MtG lite to play against AI. It's not a replacement for the paper game or MtGO with full game functionality, but for what Duels does I feel it does it great. It's free as well.
Publicada em 31 de julho de 2015.
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2 pessoas acharam esta análise útil
6.1 horas registradas (4.5 horas no momento da análise)
This could have been an amazing DotP because unlike all the predecessors, one can now build their deck any way they want from the pool of cards... except, it feels like it is taking rather long to get to the point where I feel I have enough cards to build semi-synergistic decks (other than your starting synergies). On top of that, and I'll throw a bit of hyperbole in here, but this is crippleware. There are cards that are only available through buying premium boosters, so theoretically you cannot get the whole game without buying microtransactions. The campaign is also much shorter. Deck switching feels harder. No two-headed giant.

They took one step forward (free deck making) and then like 5 steps back. I'd wait for a Steam Sale, but to get some Magic kicks albeit a tad more deck-restricted go with the earlier years.
Publicada em 22 de julho de 2014.
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1 pessoa achou esta análise útil
13.3 horas registradas (6.8 horas no momento da análise)
For $15 this is a steal of a game. Beautiful, good music, and a nice Final Fantasy like combat with a small twist. The only flaw I feel is having only two people on the battlefield at once, but at least swapping them in and out is free. Really, if you are in the mood for a light, nice Final Fantasy-style game that feels hand-crafted... you can't go wrong with this.
Publicada em 8 de maio de 2014.
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Ninguém achou esta análise útil até agora
1.7 horas registradas
It's... something. Very artistic, even more than Braid, but it feels like a love letter to Braid anyway. It's hard to think like The Bridge wants you to. I feel like the ramp up the levels of each chapter is not smooth. Usually the first few levels can be beaten derping around, and then the last two really require luck or a lot of trial and error. I feel like I didn't have the tools I needed to understand how to beat the last few levels. Instead it was just a lot of trial and error, and I won. Worth it as a frain-bocking exercise and artistic experience for a couple bucks.
Publicada em 8 de janeiro de 2014.
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1 pessoa achou esta análise útil
8.2 horas registradas
A Mario-like puzzle game... no, wait. That's wrong. Basically if you haven't bought and played this yet you are wrong and should feel bad.
Publicada em 3 de dezembro de 2013.
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Ninguém achou esta análise útil até agora
119.1 horas registradas (118.4 horas no momento da análise)
An FPS where they decided that glee was tantamount.
Publicada em 14 de julho de 2012.
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Exibindo entradas 1–6 de 6