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Ravious 最近的评测

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有 10 人觉得这篇评测有价值
总时数 701.8 小时 (评测时 8.1 小时)
It's free MtG lite to play against AI. It's not a replacement for the paper game or MtGO with full game functionality, but for what Duels does I feel it does it great. It's free as well.
发布于 2015 年 7 月 31 日。
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有 2 人觉得这篇评测有价值
总时数 6.1 小时 (评测时 4.5 小时)
This could have been an amazing DotP because unlike all the predecessors, one can now build their deck any way they want from the pool of cards... except, it feels like it is taking rather long to get to the point where I feel I have enough cards to build semi-synergistic decks (other than your starting synergies). On top of that, and I'll throw a bit of hyperbole in here, but this is crippleware. There are cards that are only available through buying premium boosters, so theoretically you cannot get the whole game without buying microtransactions. The campaign is also much shorter. Deck switching feels harder. No two-headed giant.

They took one step forward (free deck making) and then like 5 steps back. I'd wait for a Steam Sale, but to get some Magic kicks albeit a tad more deck-restricted go with the earlier years.
发布于 2014 年 7 月 22 日。
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1 人觉得这篇评测有价值
总时数 13.3 小时 (评测时 6.8 小时)
For $15 this is a steal of a game. Beautiful, good music, and a nice Final Fantasy like combat with a small twist. The only flaw I feel is having only two people on the battlefield at once, but at least swapping them in and out is free. Really, if you are in the mood for a light, nice Final Fantasy-style game that feels hand-crafted... you can't go wrong with this.
发布于 2014 年 5 月 8 日。
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总时数 1.7 小时
It's... something. Very artistic, even more than Braid, but it feels like a love letter to Braid anyway. It's hard to think like The Bridge wants you to. I feel like the ramp up the levels of each chapter is not smooth. Usually the first few levels can be beaten derping around, and then the last two really require luck or a lot of trial and error. I feel like I didn't have the tools I needed to understand how to beat the last few levels. Instead it was just a lot of trial and error, and I won. Worth it as a frain-bocking exercise and artistic experience for a couple bucks.
发布于 2014 年 1 月 8 日。
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1 人觉得这篇评测有价值
总时数 8.2 小时
A Mario-like puzzle game... no, wait. That's wrong. Basically if you haven't bought and played this yet you are wrong and should feel bad.
发布于 2013 年 12 月 3 日。
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总时数 119.1 小时 (评测时 118.4 小时)
An FPS where they decided that glee was tantamount.
发布于 2012 年 7 月 14 日。
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