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Recent reviews by Rahfee

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
1,776.0 hrs on record (1,468.6 hrs at review time)
Pros:
1. Cool skins
2. Legal Gambling with cases.
3. Loss of money just makes you want it more.
4. Cool Skins.
5. Maps everyone knows.

Cons:
1. Never Gold.
2. Never Red
3. Thousands spent
4. NO VAC
5. Maps everyone knows
6. No Cache or Train.
7. Loss of money.
8. Never Gold
9. Never lucky
10. Closet cheaters
Posted 19 May, 2024.
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No one has rated this review as helpful yet
243.1 hrs on record (149.4 hrs at review time)
Addicting game for sure, not at end game yet. Really hope it doesnt fall off. Dont really know what to expect from it, but hope it is going to be alot of content.

UPDATE: Near end game, its way to annoying getting gear that never fits your build and getting drops that have zero use for your build.

ie: I ran Depth dungeon 50+ times from lvl 39-50 and never got any item useable for my build. I ran healer majority of the time, and my secondary was ice gauntlet. I got a fire staff after about 20 runs, and the equipped the firestaff. Next raid got the ice gauntlet. The only thing i never changed was my life staff. I never received it, and never got gear for the sage or scholar that was my gear score or higher. It was Heavy Armour for the scholar, that I have zero use for.

Some issues I have with the game besides the RNG of drops, is the ability to trade. either in the dungeons, or the whole bind of pickup ♥♥♥♥♥♥♥♥. It gets really annoying when I get some dope gear for a build that I dont use, nor have a want to. And attempt to trade it to a buddy, to find out its bind of pickup.

Quest items, you can run an hour long quest that brings you through hell and back for a ring that you dont know the specs for, to find out you wasted 1 to 2 hrs to get a ring that is for dex, or str. When you are a pure int or pure Focus build. It is really annoying.

The level locks after lvl 25 for quest I understand. But between 25-30 leveling is aids. 32-40 is aids, and 40-50 is aids. Mainstory quest, give great exp, but this game being a corrupted portal / town board simulator gets very annoying.

Trade skills: not satisfying. You level your skills up to feel like you are doing something, but it still requires beginner stuff that you'd thought to never need again. It doesnt feel like its a progression, but a nuisance. The amount of ores that spawn around or fibers or anything that require it, it is not enough. You go to the highland to get iron ore, and you find 3 rocks, then travel 2-3 mins and find 3 rocks, and travel 5 mins and get 3 more. You are having to compete with the server too. It can get very annoying.

AZOTH!: unless you run dungeons, or portals. Azoth is scarce. You travel to one city, and recall back. or you want to help a buddy in a zone thats 4 zones away, its 300 azoth. It makes the game require alot more time than you need to have. Azoth is understandable for crafting, but if you are going to charge 300 azoth to travel 3km away. DONT CAP THE AZOTH! it isnt fun when you have no ability to fast travel and it makes it either running simulator or you just tell your friends, they are S.O.L because you are to far.

Fixes: Take out bind of pickup, Keep bind of equipped.
More quest for main story line, or give more exp for side quest.
UNCAP AZOTH.
also, RANGERS! F THOSE GUYS. The mob rangers are Chris Kyles or Carlos Hathcock. Its outrageous. They are also more tanky than the soldier. They never miss and hit hard as hell, and legit are so freaking annoying.
NERF RANGERS.

PVP is pretty fun, havent experience much of wars or outpost rush, but is a good time.
Posted 7 October, 2021. Last edited 11 October, 2021.
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No one has rated this review as helpful yet
3,632.4 hrs on record (20.2 hrs at review time)
Nobody quits Runescape, they just take a break.

Welcome Back
Posted 25 February, 2021.
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Showing 1-3 of 3 entries