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I played the first one and enjoyed it a lot.
A lovely puzzle game that's just long enough with a good difficulty ramp up and an intuitive design that doesn't need a word to explain anything.

This game is more of that with more mechanics that just like in the first game are shown to you rather than told.

It's a great continuation if the first game left you wanting more.

Publicada em 29 de setembro de 2024.
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So my intro to Fromsoft games has been via Dark Souls Remastered... on switch.
I loved being able to play it as one would play a metroidvania.

You don't need to git gud if you're overpowered and know where to go to become overpowered.

Dark Souls 3 on the other hand is more linear and a lot rougher on the progression. Is it fun? Yes. Was it for me? No.

I eventually got into a funny mod called Dark Souls Remastest where you got guns from Halo and among other things, the ability to dropkick people.

Now there's Elden Ring.
I know a route to get my favorite weapon a really solid set of ashes of war and well over level 60 before walking up to Margit with no grinding what so ever.

This is everything I loved about Dark Souls combined with the enjoyable parts of DS3 in a nice package of murderous difficulty.

Now I have to both git gud AND know my way around to reduce the amount of gud I need to git.

As a bonus this runs great on the Steam Deck letting me do great progress while travelling or on a commute.

At the time of writing I'm around 800 hours in and I feel like I'm gonna hit 1000 and still keep going.

On the note of negative reviews for the DLC and difficulty walls:
This has been a thing since day 1 with Margit.
The DLC just doubles down on this.

The souls series rewards people for repeatedly bashing their heads against a wall 'till one or the other breaks. Elden Ring expects you to notice a fight is hopeless, turn around, look somewhere else and come back stronger hence the Scadutree blessings.

This is where the metroidvania aspects creep back in because one can eventually commit to memory all the locations of the fragments as well as the locations of bosses and important weapons.

This is everything I wanted out the souls series and more.
While there's no goofy Halo guns we did get the ability to dropkick people so I cannot ask for anything better.


Publicada em 27 de agosto de 2024. Última edição em 27 de agosto de 2024.
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It's a tough sell

For ME it makes sense because I will eventually use the regal aya and plat anyway but
I can't argue with it being a turnoff for all the people that have no use for either.

I want to support DE for all the content they've made available for free.
The argument that this bundle is as much as <X other game> is disingenuous and somewhat ungrateful because it only takes into consideration the bundle and not all the AAA games worth of content provided over the years at no extra cost.

That being said, I can't ignore the lack of options for people to get these skins.
Mine is an edge case scenario where I can afford this, I still have uses for regal aya and am invested enough to continue supporting,

I cannot, in good faith, recommend this to anyone in a different situation.

Hopefully the lessons will be learned and more flexibility is provided next time they do something like this.
The PSA where they announced that plat will be added to the bundles while keeping the price the same is a good sign.
I understand that they cannot remove stuff from the bundles nor offer cheaper versions NOW as it may result in legal consequences but we shouldn't be in this situation to begin with.
People want to be able to get the skins separately without the bloat of regal aya and plat.
Publicada em 1 de setembro de 2023. Última edição em 2 de setembro de 2023.
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Great game and it keeps getting better.
Publicada em 23 de junho de 2021.
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Ragnir 4 life
Publicada em 3 de agosto de 2020.
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Star Wars Battlefront
I've been playing this thing for ages on the PS2 back in the day and just got it on PC.
Combining the gameplay I loved with propper mouse and keyboard controls makes for a really fun time.
Graphics haven't aged as well as they could but it's by no means ugly, just a bit clunky.
Kudos to the steam guides on how to fix aspect ratios and let this game run right on modern screens.
Framerates are not really an issue as this was designed for machines from over a decade ago.
I still find myself jumping into Bespin Platforms for some singleplayer instant action and just having a good time.

7/10 Presentation aged poorly but the gameplay is still enjoyable.
Publicada em 29 de junho de 2019.
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The amount of customization and actual buttons on this thing still has me in shock.
I just thought this was yet another interpretation of the usual xbox / ps3 controller but with touch pads instead of analog sticks. I am glad I was wrong, this is so much more.

Is it a replacement for mouse / keyboard in games that demand accuracy?
NO
Is it the next best thing?
Absolutely.

If you need a controller, get this one. Any other controller can't do half of what this can.
Publicada em 15 de dezembro de 2017.
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What you see is what you get, it's a very minimalistic, clean design that teaches you how to play without a single word.
Progression is fair, each level more difficult than the last, always letting you understand every new item, never escalating too quickly, there's a name for that, it's good game design.

The game is being sold for less than the drink I've had while playing. It was equally enjoyable but lasted much longer.

Buy this, it's worth it.
Publicada em 12 de setembro de 2016.
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Had a review for this game back when it first showed up on steam. Loved it back then and it only got better since and by the sound of it, the devs indent on bringing a lot of the improvements made during the development of Xen to the previous parts of the game.

I've lost count of how many times I beat Half-Life, I've done it on PC, on PS2, even on mobile and Xen has always been the least enjoyable part of the whole experience. Black Mesa gave me my first enjoyable run of Xen and "Run" is most appropriate here. I've been chased down by Gonarch, Gargantuas and Houndeye Hordes; it's been a blast.

There's a number of mechanics introduced, some got close to outstaying their welcome but they all went away before that so I can't really complain about it. I also got close to getting lost but the game design conveyed which way I had to go at every point I was slighly confused.

The Music, what can I possibly say about the music? It's absolutely amazing, personal favorite is "The Hunting" but there's plenty others to be enjoyed.

I have a good amount of hours on Black mesa right now, I intend to get many more.
Publicada em 18 de janeiro de 2016. Última edição em 25 de dezembro de 2019.
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As a poker game, well... it's a poker game, there isn't much to say about that aspect of it, sometimes, the characters will kinda tell you when they're bluffing or have a great hand and that you should fold but that's about it.
However, this is made by Telltale Games so that changes things considerably.
It's very interesting to get characters from games that are so different and sit them together to have a conversation.
It is both funny and interesting.

I don't like poker but this... I am willing to play through it all the time it takes just to hear everything these guys have to say. 8/10
Publicada em 14 de março de 2015.
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