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76 de 123 (62%) proezas alcançadas:
Proezas pessoais
 

Level 2

Achieved level 2.
Desbloqueada a 16 jul. 2013 às 12:37

Level 3

Achieved Level 3.
Desbloqueada a 16 jul. 2013 às 20:18

Farming

Have humans complete a Granary Project.
Desbloqueada a 16 jul. 2013 às 10:59

Commerce

Have humans complete a Trader Project.
Desbloqueada a 16 jul. 2013 às 12:19

Metal Casting

Have humans complete a Metal Casting Project.
Desbloqueada a 16 jul. 2013 às 11:59

Writing

Have humans complete a School Project.
Desbloqueada a 16 jul. 2013 às 11:17

Paganism

Have humans complete a Shrine Project.
Desbloqueada a 16 jul. 2013 às 11:10

Traditional Medicine

Have humans complete a Druid Project.
Desbloqueada a 16 jul. 2013 às 12:09

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 12:02

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 12:02

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 12:02

Genesis Era

Finish an Era with 250 Prosperity.
Desbloqueada a 16 jul. 2013 às 12:02

Calendar

Have humans complete a Plantation Project.
Desbloqueada a 16 jul. 2013 às 12:31

Theology

Have humans complete a Temple Project.
Desbloqueada a 16 jul. 2013 às 13:27

Construction

Have humans complete a Workshop Project.
Desbloqueada a 16 jul. 2013 às 13:28

Alchemy

Have humans complete an Alchemist Project.
Desbloqueada a 16 jul. 2013 às 13:25

Education

Have humans complete a University Project.
Desbloqueada a 16 jul. 2013 às 12:01

Trade Route

Have humans complete a Market Project.
Desbloqueada a 16 jul. 2013 às 15:13

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Desbloqueada a 23 jul. 2013 às 22:43

Classical Era

Finish an Era with 450 Prosperity.
Desbloqueada a 16 jul. 2013 às 12:02

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Desbloqueada a 16 jul. 2013 às 13:48

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Desbloqueada a 16 jul. 2013 às 13:48

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Desbloqueada a 16 jul. 2013 às 12:37

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Desbloqueada a 16 jul. 2013 às 12:02

Feudalism

Have humans complete a Mill Project.
Desbloqueada a 16 jul. 2013 às 19:42

Currency

Have humans complete a Customs House Project.
Desbloqueada a 16 jul. 2013 às 13:38

Questionable Ethics

Have humans complete a Mad Scientist Project.
Desbloqueada a 16 jul. 2013 às 12:31

Theocracy

Have humans complete a Sacrifice Altar Project.
Desbloqueada a 17 jul. 2013 às 11:07

Geology

Have humans complete a Geologist Project.
Desbloqueada a 16 jul. 2013 às 15:49

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Desbloqueada a 16 jul. 2013 às 20:18

Civilized

Finish an Era with a Village which has 250 Prosperity.
Desbloqueada a 16 jul. 2013 às 12:37

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Desbloqueada a 16 jul. 2013 às 12:37

Specialization

Finish an Era with a completed upgraded Project.
Desbloqueada a 16 jul. 2013 às 12:02

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Desbloqueada a 16 jul. 2013 às 12:37

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Desbloqueada a 16 jul. 2013 às 12:02

The First Era

Finish the first Era.
Desbloqueada a 16 jul. 2013 às 10:51

A New Beginning

Finish the second Era.
Desbloqueada a 16 jul. 2013 às 11:11

A New Threat

Finish the third Era.
Desbloqueada a 16 jul. 2013 às 11:27

Developing Era

Finish an Era with 800 Prosperity.
Desbloqueada a 16 jul. 2013 às 13:48

Vibrant Era

Finish an Era with 1000 Prosperity.
Desbloqueada a 16 jul. 2013 às 13:48

Booming Era

Finish an Era with 1200 Prosperity.
Desbloqueada a 16 jul. 2013 às 13:48

Fantastic Era

Finish an Era with 1600 Prosperity.
Desbloqueada a 16 jul. 2013 às 13:48

Golden Era

Finish an Era with 2000 Prosperity.
Desbloqueada a 17 jul. 2013 às 1:53

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 20:18

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 20:18

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 20:18

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Desbloqueada a 17 jul. 2013 às 1:53

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 13:48

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Desbloqueada a 17 jul. 2013 às 1:53

Great Development

Finish an Era with a Completed Great Project.
Desbloqueada a 16 jul. 2013 às 20:18

World Economy

Finish an Era with at least 3 Completed Great Projects.
Desbloqueada a 17 jul. 2013 às 1:53

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Desbloqueada a 17 jul. 2013 às 1:53

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Desbloqueada a 17 jul. 2013 às 1:53

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Desbloqueada a 17 jul. 2013 às 1:53

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Desbloqueada a 17 jul. 2013 às 1:53

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Desbloqueada a 17 jul. 2013 às 16:22

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Desbloqueada a 16 jul. 2013 às 13:48

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Desbloqueada a 17 jul. 2013 às 1:53

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Desbloqueada a 17 jul. 2013 às 1:53

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Desbloqueada a 17 jul. 2013 às 1:53

Great Era

Finish an Era with 3500 Prosperity.
Desbloqueada a 17 jul. 2013 às 1:53

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Desbloqueada a 17 jul. 2013 às 1:53

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Desbloqueada a 17 jul. 2013 às 16:22

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Desbloqueada a 17 jul. 2013 às 1:53

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Desbloqueada a 17 jul. 2013 às 1:53

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Desbloqueada a 17 jul. 2013 às 1:53

Sailing

Complete a Fishing Docks Project.
Desbloqueada a 16 jul. 2013 às 12:58

Shipwrighting

Have humans complete a Harbor Project.
Desbloqueada a 16 jul. 2013 às 13:27

Entertainment

Have humans complete a Circus Project.
Desbloqueada a 17 jul. 2013 às 0:26

Astronomy

Have humans complete an Observatory Project.
Desbloqueada a 17 jul. 2013 às 0:48

Scientific Method

Have humans complete a Laboratory Project.
Desbloqueada a 17 jul. 2013 às 1:48

Colonization

Have humans complete a Hamlet Project.
Desbloqueada a 17 jul. 2013 às 0:30

Venture Capital

Have humans complete a Bank Project.
Desbloqueada a 16 jul. 2013 às 20:09

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Desbloqueada a 17 jul. 2013 às 10:53

Fantastic View

Have humans complete a Nature Park Project.
Desbloqueada a 17 jul. 2013 às 15:11

Famous Victor

Have humans complete a Historic Point Project.
Desbloqueada a 23 jul. 2013 às 22:27



Fascism

Have humans complete a Barracks Project.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Alloys

Have humans complete a Blast Furnace Project.

Machinery

Have humans complete a Factory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.