18
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102
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Recent reviews by Apollo Exlegends

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
976.0 hrs on record (349.4 hrs at review time)
good gaem
Posted 24 May, 2022.
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No one has rated this review as helpful yet
193.1 hrs on record (62.6 hrs at review time)
What a game.

Coming from a Monster Hunter background with no prior Soulsborne experience, I was ready to get shafted, and shafted I was. Yet this game not only kept my attention when I was playing, but also when I was not playing. I've had sleepless nights just thinking about the different builds I could try, or the different ways I could approach a boss. It might be the honeymoon period speaking, but if I can complete the game during this period, I think that's long enough.

It's a visually beautiful experience and it really is open world. No checkmarks or waypoints by a tutorial NPC to get you to go to X location to kill 10 bees, you're thrown to the wolves at the first step and have to figure out what to do yourself. I mentioned that I finished the game, but I haven't cleared all of the content available - I barely visited the volcano area, and I don't have all the graces activated yet. There's just so much ♥♥♥♥ to do in this open world that it dwarfs other open worlds with their copy-and-paste missions. It's incredible that Fromsoft just gives the player so much agency to do whatever the ♥♥♥♥ you want, and couldn't care less if you die (you'll die a lot, as I'm sure you already know).

I could go on about all the things Elden Ring did right, but I'm sure others have covered those already so I'll move on to my gripes. Forcing 60 frames in this day and age is unacceptable. On the other hand, the game is so poorly optimized that I'm not even sure if I can go above 60 if it's uncapped - enter a field with a ♥♥♥♥♥♥♥ of glowy ♥♥♥♥ with the Erdtree in the background and your framerate just tanks. I think you can see how irritating losing frames can be when you're trying to fight something and just as they attack, your frames dip and you get hit. Also there's a lot of screen-tearing. Co-op is also done like old Dark Souls games (which is absolute ass in my opinion) and while you do get the true Soulsborne experience having to put down summon signs using a coordinated password and using consumables to summon your friends, it's 2022. It's more of a hassle than anything else to keep having to reuse these consumables not only if you die, but when connection goes to ♥♥♥♥ and you get disconnected and waste a consumable. Just make it a lobby or something and if Fromsoft still wants the artificial difficulty of 1 life 1 try, just lock the respawned player outside of the dungeon or boss or area that they died in until the other friends die as well (see Final Fantasy XIV's boss rooms for an example).

All in all, it's still a really good game and despite it's problems, it still stands head and shoulders above so many other AAA open world titles that regurgitate sequels every year. Elden Ring is a true experience worth every penny and if you invest in it, you'll be greatly rewarded with a really enjoyable game.

Just git gud.
Posted 16 March, 2022.
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2 people found this review helpful
137.3 hrs on record (28.5 hrs at review time)
NEW REVIEW IN THIS SECTION:

I wrote "I can see this game being really fun and a forgotten gem 1 to 2 years from now", about 1 year ago. And I was right. The game is more fun than how it launched, but there still are many many problems with it. Optimization is still not there. Vehicle count still doesn't match the number of players (you're telling me 32 players per team are fighting over 2 tanks? What the ♥♥♥♥?) They did add more guns but it's at such a piss-slow rate it's embarrassing. And there's only 1 new map every season, instead of like 4 for each expansion from the BF3 and BF4 days.

The business model of 'games sold as a completed package' is dead. We now live in an era where games enter service incomplete and buggy, sold at full price, and is then patched, fixed and has content added until the end of it's life-cycle. Games-as-a-Service is an alright idea but even Software-as-a-Service comes COMPLETE out-of-the-box. This ♥♥♥♥ is unacceptable and you should vote with your wallet.

Your time and money is more valued by free-to-play games (that are MATHEMATICALLY PERFECTED to milk every single cent out of you through the MTX), and that says a lot of how far Battlefield has fallen. Do not buy this game at full price. $10USD is a more than fair price to get it at.

NEW REVIEW ABOVE.
OLD REVIEW BELOW.

Let me preface this by saying I couldn't care less about the change from classes to specialists, about the change from class-specific gadgets to take-your-pick, and about the addition of a half-baked Tarkov replica (okay, I might care a bit about that last one).

As a long time Battlefield fan, it's difficult for me to recommend this to anyone knowing that there's better Battlefield games out there, at a fraction of the price (because they're old releases). This Battlefield, by far, is the buggiest and unoptimized one in recent memory. You'll be hovering between 40 to 60 frames - regardless of your hardware - which is abysmal for any first person shooter, even if it's not a competitive one. Vehicles are simultaneously overpowered and underpowered which is mindblowing, I didn't know that was even possible. You'll never be able to spawn on a squadmate because they're either in combat from the get-go (expected because the player count is doubled), or they're dead. Maps are uninspiring and lack any form of cover for infantry. You also only have 22 guns on launch. To make it sound way worse, you only have 3 sidearms, 4 assault rifles, 2 light machine guns, and a few other guns for the actual 2042 time period. You will not have fun with Battlefield 2042 unless you already have prior experience with their other titles. I don't know how much harder I can come down on Battlefield 2042 with statements like these.

With so many cons, surely there's some stuff DICE did properly, right?

Well, I like the sniping. The sound of cracking skulls left and right can give you a rush. Being able to put C5 on a flying drone to act as a guided missile accurate to 400 metres out is also pretty fun.

That's about the good points, I guess.

On the flipside, DICE always patches their games to a playable state by the time rumours of the next entry in the series pop-up. I can see this game being really fun and a forgotten gem 1 to 2 years from now. But I can't possibly recommend a game that's going to be good in 1 to 2 years, when it's simply not good now. This game really should not have been rushed for 2021's holiday period.

Just buy Battlefield V if you want the smoothest experience. And if you're a stickler for historical accuracy and you can't stand the sight of caped Germans in blue with full beards or the progenitor of anime samurai girls running around the streets of Rotterdam, then consider Battlefield 1 instead. Battlefield 3 and 4 might be a bit dated, but go ahead and try those if you want the modern setting. These Battlefields bring the atmosphere of war; the chaos, the disorder, the pandemonium. This one has those moments, but it pales in comparison to it's predecessors.
Posted 28 November, 2021. Last edited 18 February, 2023.
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3 people found this review helpful
826.7 hrs on record (720.6 hrs at review time)
I have over 700 hours at the time of this review, I'm HR 400+, MR 250+, have played with and gotten used to all of the 14 weapons, and have finished all the optional quests, special assignments, event quests and some other sides like getting all the canteen foods and endemic life. If there's anything to take away from this review, it's that Monster Hunter: World is a fun game and the Iceborne DLC just adds to the experience. Sadly, due to some changes when Iceborne came out, the experience of the base game changed alongside it, but hasn't warped enough to be distinctly different than the base game I played before Iceborne released. Also, you should get a controller to play this game. It's made for controller, but it's not a deal breaker if you don't have one anyways.

Previously, I had no attachment to Monster Hunter. I knew it existed but it just didn't look like my cup of tea. My friends and I were looking for a co-op game, and we bought this on release.

What a mess MH:W was on release. Connection errors left and right, frame drops and game crashes. Just shy of game-breaking bugs to really roll out the complete "Modern Era Game Release" package. And what a redemption arc it's been for this game to fix a majority of those issues rather quickly. But enough about legacy issues, you're here to see what the game is like nowadays and whether you should buy it. These are my two cents.

The core of MH's gameplay is to hunt monsters. Sounds self-explanatory, and to the untrained eye it just seems like a button-mashing beat-em-up mixed in with some Dark Souls difficulty gameplay, just like how football (or soccer) can seem like some 22 grown men kicking around a ball for fun. Contrary to the title, the game isn't about you, the monster hunter. It's about the monsters themselves (duh). There's a secret to MH:W that isn't explicitly told to you, and that's to respect the monsters as if they have intelligence, and that they're not just code following how they're programmed (of course they are, it's more evident towards the endgame, but let's not spoil your honeymoon period with the game).

Each monster has it's own unique characteristics that you'll do your best to get used to or cart trying. Even after reaching endgame and beating Fatalis multiple times, nothing brings me more joy than re-hunting the old monsters I used to hunt. There's so many monsters to be hunted that if you were to hunt each monster once, in order of appearance, by the time you finish Fatalis, you'd be itching to hunt the Great Jagras again. There are so many varieties of monsters that you'd be hard pressed to find your favourite to hunt as well. I personally liked fighting Nergigante in the base game, and when Iceborne rolled out, my favourite switched over to... Ruiner Nergigante, a variant. The hunt feels like a true back and forth between hunter and monster, giving just enough space for you to be comfortable and not irritated, and also providing enough creative options in tackling it. But enough about me gushing over Nergigante, my point is that hunting monsters will be fun. Come on, you're hunting ♥♥♥♥♥♥♥♥ dinosaurs. How can the kid in you not agree with me?

You have 14 weapons to pick from. 11 melee and 3 ranged. If you're a self-respecting human, you play melee (I'm kidding, but not really. Nothing's more fun than testing your limits of avoiding the monster or blocking it, and melee gives the most immersive experience for that. But it's your game, play however you want). You can stick to one weapon type and go through the entire storyline with it. You can try out all of them and be a jack of all trades, choosing the most appropriate weapon to counter the monster's moveset. It's open-ended, and this variety alongside the large list of monsters you can hunt makes it so easy to sink in hours upon hours into this game.

MH:W is also really pretty with the right settings and shaders. I'll let more qualified people talk about how they've done the anti-aliasing or whatnot well, I just know it looks good, alright?

The cherry on the icing on the cake are the mods. Capcom chooses to turn a blind eye to the modding scene, for better or worse. Mods have single-handedly rejuvenated by love for the game at a time where other games just looked more appealing and more worth my time. Be it visual mods, QoL mods, gameplay mods, or even hacks, there's a little something for everyone to boost their vanilla experience. There's a mod to change the Longsword's moves back to MHXX's Valor style. There's a mod to more visibly show drops on the floor. There's a mod where monsters have trouser elephants and have jiggle physics. There's a mod where the female characters have massive bahonkadonks (and I mean massive) that have jiggle physics (wow, there's a lot of jiggle physics). Play with just a few visual mods, play with gameplay mods, play with one-shotting weapon mods, there's a mod out there for you.

I don't sink in so much time into a game for no good reason. Everyone has commitments and not everyone has 6 hours a day to relax by playing games. Some days, you come back and just want to unwind for half an hour before you go to bed. MH:W is incredibly low committal in the way that you can just jump into a hunt, kill a monster in 15 minutes, and come back the next day. MH:W can also keep you occupied for your weekends, theorycrafting the perfect skills and weapon to take on a new monster for an hour, only for you to cart all too easily and go back to the drawing board. It's casual yet competitive (to a degree).

I really enjoyed MH:W and Iceborne, and while I'm not getting MH:Rise for the Switch, you bet your ass I'm waiting for a PC sequel to come. One of the few titles I'd pre-order in this anti-consumer environment. If that's not high praise, I don't know what is.
Posted 21 December, 2020. Last edited 21 December, 2020.
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1 person found this review helpful
0.6 hrs on record
cute short game
Posted 6 June, 2020.
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No one has rated this review as helpful yet
17.9 hrs on record
Fun game, but feels bad when I go into a battle the AI designated as 'Decisive Victory' but come out with 'Pyrrhic Victory' when I don't simulate it instead.
Posted 5 March, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
2.7 hrs on record
Although the rest of my reviews are mostly jokes, it's time to get down to a real review, fitting for a real man's game. Erick, this review's for you, thanks for the gift.

DEEP SPACE WAIFU: FLAT JUSTICE.

Not only does the name scream masculinity, I'm sure anyone seeing this name on their friends list must make them cream their pants. Sorry for the soiled underwear.

DEEP SPACE WAIFU: FLAT JUSTICE is a bullet hell game. Somewhat like Touhou but without the cute girls, you pilot a police officer bear and seek to do something in this game, I wasn't paying attention. In my opinion, some girls look like they've been drafted on DeviantArt and called "My latest OC!!1 xD check it out". I could draw better than that, and I have difficulty even gripping pens properly sometimes. Now, tastes differ from person to person, and some of the girls do look cute, but I stand by my point.

Don't even get me started on the mechanics themselves. Allowing players to use their mouse to move the spacecraft around instead of sticking to the standard arrow keys? An interesting move to allow newbies to play this game, but anyone worth their salt can use arrow keys. Besides, every other girl has almost the same boss fight. Nothing worth theorycrafting for. If DEEP SPACE WAIFU: FLAT JUSTICE is trying to be a comedic type of bullet hell shooter, I think it does an okay job. However, the ass gameplay, the unrewarding 100% completions, the repetitive bosses that might as well be re-skins doesn't make this game good at all.

DEEP SPACE WAIFU: FLAT JUSTICE isn't an all round disappointment though. Within the ♥♥♥♥ gameplay, there's a story thats genuinely funny. As you scroll down the reviews, I'm sure a few of them are just quotes from the game. The name of the game itself is the reason why I picked it up in the first place too. And for just under $2, you get to waste your time for an hour. In comparison, a movie ticket costs roughly $10 and only lasts an hour and a half. Just pick it up, and if you aren't entertained for an hour, at least you can still refund it.

For all the points stated above, I'd give DEEP SPACE WAIFU: FLAT JUSTICE a 6/10.
Posted 2 January, 2018.
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277 people found this review helpful
510 people found this review funny
3
2
10
659.9 hrs on record (316.8 hrs at review time)
I received this as a joke gift from my dear friend.

"lol just a prank bro"

Jokes on you, dear friend, because I'm the one that gets to enjoy a harem of big tiddy office ladies. This is my life now. 2D>3D. Not that it was detrimental to my life anyways, because F*CK YOU SHARON you don't understand me and my love for breasts, just because you were flat doesn't mean flat was justice

But 4 real tho, I need to experience the game more. I have too few hours on it.
Posted 13 October, 2017. Last edited 29 August, 2019.
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No one has rated this review as helpful yet
36.6 hrs on record (0.5 hrs at review time)
Early Access Review
Wow it's pretty cool
Posted 1 May, 2017.
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2 people found this review helpful
20.9 hrs on record (9.4 hrs at review time)
can i get a refund
Posted 14 January, 2017.
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Showing 1-10 of 18 entries