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Recente recensies door Noel

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1.8 uur in totaal (1.8 uur op moment van beoordeling)
Unblockable attacks can be countered by air blocking.
Geplaatst 3 juni 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
29 mensen vonden deze recensie nuttig
83.2 uur in totaal (65.9 uur op moment van beoordeling)
This game is incredible. It keeps surprising me in wonderful ways.

Popular retro-inspired RPGs like Octopath Traveler, Chained Echoes, and Sea of Stars get a lot of things right. Great music, solid overall design, graphics, etc. But they lack that sense of wonder that games in the early days had. Crystal Project has that sense of wonder. You never really know what's coming, you are always figuring out new mechanics and realising new things about the level design you didn't notice before. It feels a lot more like playing Link to the Past for the first time, where you can genuinely be surprised when you go from one map to another, and are constantly seeing new mysterious things and trying to guess what they will ultimately be used for. Combine that with precise combat mechanics that have transparent calculations, and you get a huge open world with infinite (but precise and fair) combat options.

I also love the game engine. When I play RPGMaker and Unity games, I can always "feel" the engine and all games from the same engine tend to have a similar feeling. But this game's engine feels novel and makes you feel like you are interacting directly with the game, rather than interacting with a common game making engine.
Geplaatst 22 februari 2024. Laatst gewijzigd 24 februari 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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32.8 uur in totaal (32.2 uur op moment van beoordeling)
This game is really fun. It's all about the combat. You have quite a lot of skills and relics.
Geplaatst 8 februari 2024.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
173.6 uur in totaal (28.5 uur op moment van beoordeling)
I'm on my third route. I heard that the beginning was a bit slow, but I am finding myself laughing out loud at a lot of the humor, despite how cheesy it can be at times. Surprisingly reminds me of the Archer TV series a little bit.
Geplaatst 21 mei 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
71.5 uur in totaal (4.5 uur op moment van beoordeling)
Recensie tijdens vroegtijdige toegang
This game is hella fun. Probably played it four hours straight on the first day.
Geplaatst 10 januari 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
141.6 uur in totaal (76.8 uur op moment van beoordeling)
This game has a lot more content than you would expect. Similar to Hades, there is a lot to unlock from both a mechanical and story content perspective. My only complaint about this game is that the tooltips and mechanics are not always clear. Example: Siphon Stab says it absorbs shields, but what it doesn't say is that you can exceed your max shields within the same round (i.e. if you have 100 and absorb 30, you will have 130 shields until the end of that round, but the UI will still only show 100).
Geplaatst 28 november 2021.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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2.1 uur in totaal (0.2 uur op moment van beoordeling)
rollback*




*please
Geplaatst 26 juni 2021. Laatst gewijzigd 26 juni 2021.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
41.9 uur in totaal (23.9 uur op moment van beoordeling)
This game is actually fun. The level design is surprisingly intricate with a lot of exploration. People of course compare it to Dark Souls, but the combat is a lot different for two different reasons: 1.) There are lots of different anime-RPG type skills and spells, i.e. a pbaoe blast or teleport slash, etc and 2.) You have a lot of flexibility to change your build/skills around, so you can change your setup to fit a situation. The story ends up being surprisingly epic at certain points.
Geplaatst 21 januari 2021.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
0.2 uur in totaal
I really like the aesthetic, the UI, and the framerate.
Geplaatst 22 december 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
63.6 uur in totaal (54.5 uur op moment van beoordeling)
It's a beautiful game with impeccable attention to detail. The music is wonderful and holds it's own outside the game.
Geplaatst 9 juli 2016.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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1-10 van 25 items weergegeven