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Senaste recensioner av Noel

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Ingen har angett att denna recension är hjälpsam ännu
1.8 timmar totalt (1.8 timmar när recensionen skrevs)
Unblockable attacks can be countered by air blocking.
Upplagd 3 juni 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
29 personer tyckte att denna recension var hjälpsam
83.2 timmar totalt (65.9 timmar när recensionen skrevs)
This game is incredible. It keeps surprising me in wonderful ways.

Popular retro-inspired RPGs like Octopath Traveler, Chained Echoes, and Sea of Stars get a lot of things right. Great music, solid overall design, graphics, etc. But they lack that sense of wonder that games in the early days had. Crystal Project has that sense of wonder. You never really know what's coming, you are always figuring out new mechanics and realising new things about the level design you didn't notice before. It feels a lot more like playing Link to the Past for the first time, where you can genuinely be surprised when you go from one map to another, and are constantly seeing new mysterious things and trying to guess what they will ultimately be used for. Combine that with precise combat mechanics that have transparent calculations, and you get a huge open world with infinite (but precise and fair) combat options.

I also love the game engine. When I play RPGMaker and Unity games, I can always "feel" the engine and all games from the same engine tend to have a similar feeling. But this game's engine feels novel and makes you feel like you are interacting directly with the game, rather than interacting with a common game making engine.
Upplagd 22 februari 2024. Senast ändrad 24 februari 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
32.8 timmar totalt (32.2 timmar när recensionen skrevs)
This game is really fun. It's all about the combat. You have quite a lot of skills and relics.
Upplagd 8 februari 2024.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
173.6 timmar totalt (28.5 timmar när recensionen skrevs)
I'm on my third route. I heard that the beginning was a bit slow, but I am finding myself laughing out loud at a lot of the humor, despite how cheesy it can be at times. Surprisingly reminds me of the Archer TV series a little bit.
Upplagd 21 maj 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
71.5 timmar totalt (4.5 timmar när recensionen skrevs)
Early Access-recension
This game is hella fun. Probably played it four hours straight on the first day.
Upplagd 10 januari 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
141.6 timmar totalt (76.8 timmar när recensionen skrevs)
This game has a lot more content than you would expect. Similar to Hades, there is a lot to unlock from both a mechanical and story content perspective. My only complaint about this game is that the tooltips and mechanics are not always clear. Example: Siphon Stab says it absorbs shields, but what it doesn't say is that you can exceed your max shields within the same round (i.e. if you have 100 and absorb 30, you will have 130 shields until the end of that round, but the UI will still only show 100).
Upplagd 28 november 2021.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
2.1 timmar totalt (0.2 timmar när recensionen skrevs)
rollback*




*please
Upplagd 26 juni 2021. Senast ändrad 26 juni 2021.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
41.9 timmar totalt (23.9 timmar när recensionen skrevs)
This game is actually fun. The level design is surprisingly intricate with a lot of exploration. People of course compare it to Dark Souls, but the combat is a lot different for two different reasons: 1.) There are lots of different anime-RPG type skills and spells, i.e. a pbaoe blast or teleport slash, etc and 2.) You have a lot of flexibility to change your build/skills around, so you can change your setup to fit a situation. The story ends up being surprisingly epic at certain points.
Upplagd 21 januari 2021.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
0.2 timmar totalt
I really like the aesthetic, the UI, and the framerate.
Upplagd 22 december 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
63.6 timmar totalt (54.5 timmar när recensionen skrevs)
It's a beautiful game with impeccable attention to detail. The music is wonderful and holds it's own outside the game.
Upplagd 9 juli 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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