23
Products
reviewed
216
Products
in account

Recent reviews by 小啊小豆丁

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Showing 1-10 of 23 entries
1 person found this review helpful
28.9 hrs on record (12.9 hrs at review time)
神作,寂静岭简直是我的家!!!!
Posted 12 October.
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No one has rated this review as helpful yet
26.4 hrs on record
好游戏,恐怖氛围营造十足
Posted 2 October.
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2 people found this review helpful
0.0 hrs on record
还没玩,先打个好评,跟某些人对冲一下
Posted 1 October.
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No one has rated this review as helpful yet
89.4 hrs on record (64.1 hrs at review time)
一周目通关,最后大圣残躯和杨戬的boss演出非常出色,游戏画面美术已经被夸到天花乱坠,我也没什么好说的,从优化方面,作为一个虚幻5兼D加密的游戏,本人3060笔电,可以2K高画质打开DLSS流畅游玩除了部分粒子效果多的场景和最后四大天王法相天地的场景掉帧,优化整体来说,远比此前我游玩过的虚幻5游戏要出色的多,战斗体验方面,化身葫芦和法宝互相搭配带来玩法多样性,利用法术与boss之间的博弈也是演出效果爆炸,但战斗打击感方面仍有不足,无论是打在boss身上还是小怪身上的反馈不足,可以爽到的劈棍招架条件比较苛刻,且没有对敌人的处决动作, Boss战就是传统魂系战斗的一来一回,主要闪避还是依靠翻滚,尤其是中后期的boss,即使带了金身依旧全程闪避不带停,八戒和部分boss人物的彩蛋非常有趣,值得一看,缺点来说,前几章场景空气墙太多很影响探索体验,作为一个2024年的游戏却有种有数10年前游戏的美,堪比星空,明明有路的地方却不给过去也不设建筑或障碍物拦住,这是很反直觉的,尤其是在游戏还有这么多隐藏内容的情况下,很容易让人晕头转向,第5第6章的地图内容赶工程度严重,尤其第6章的半开放世界花果山与前几章水平相差甚远,虽然没有了大量空气墙,但部分场景用筋斗云飞过去都是肉眼可见的穿模和低模,说是粗制滥造都不为过,一个前面甚至中后期都是线性关卡的游戏,到了最后突然换成半开放世界地图,割裂感严重,而且质量还做得那么差,由此可见游科在开放世界游戏水平的弊端,如果是为了筋斗云制作的这张地图,完全可以改成即时演算的思路,设置几个固定飞筋斗云的点,仍然可以采用此前的线性关卡设计,总的来说,这是一个优缺点明显的好游戏,作为国产游戏这种类型里的第一部作品,不必太过苛刻
Posted 25 August. Last edited 8 September.
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No one has rated this review as helpful yet
29.8 hrs on record
很难想象这是2016年的游戏
Posted 4 August.
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1 person found this review helpful
50.0 hrs on record
ACT之神
Posted 9 July.
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No one has rated this review as helpful yet
2.2 hrs on record (0.5 hrs at review time)
学习版转正的,打联机补丁当时跟朋友玩的很开心,自己一个人玩略感无聊,东西藏很深,解谜非常难,最终boss一坨,有朋友一起玩好玩
Posted 9 July.
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No one has rated this review as helpful yet
57.6 hrs on record (57.2 hrs at review time)
一周目通关,魂系列巅峰之作,法环的boss设计都没有这一作好
Posted 9 July.
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No one has rated this review as helpful yet
60.6 hrs on record (60.3 hrs at review time)
23年4月首发玩家,评测迟迟未写,之前有玩过七代和八代,相对来说四重制版量大管饱, DLC价格作为卡普空的游戏难得便宜,整体的游戏流程非常流畅,堪称线性闯关天花板,解谜不算太难,过程中的打靶小游戏也设计的挺有意思,没有卡关的地方,相比于七代八代,恐怖感没有那么足,更重游戏性
Posted 9 July.
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No one has rated this review as helpful yet
53.4 hrs on record
经典的魂系开山之作,部分怪物设计和场景设计深刻的影响在10多年后的法环,游戏地图前期不能传送的机制很折磨人,在不看攻略跑图的情况下一头雾水,地图设计堪称经典,魂系箱庭代表作,不死镇电梯坐回传火祭祀场,祭祀场电梯下反走病村,忘不了从巨人墓地望下灰烬湖时的震撼,即使在现在3a大作画质拉满云集的今天,也是非常值得去品味的经典
Posted 9 July.
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Showing 1-10 of 23 entries