14
Products
reviewed
222
Products
in account

Recent reviews by Ch'Ih-Yu

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
3,040.5 hrs on record (684.7 hrs at review time)
Early Access Review
Sehr nützliches und intuitiv nutzbares Werkzeug mit weitaus angenehmeren Möglichkeiten als Steam VR sie nativ bietet.

Hier und dort gibt es einige Schwierigkeiten, z.B. wenn Fenster zwischen verschiedenen Monitoren verschoben wurden und die Interaktion mit diesen Anwendungen danach im Overlay nicht mehr funktioniert.

Die Anwendung wird aktiv weiter entwickelt.
Posted 21 May, 2023.
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No one has rated this review as helpful yet
11.5 hrs on record (10.5 hrs at review time)
Update (2022-10-29):

Many of the game mechanics issues I mentioned got fixed with a recent update.

I still think that the game should have remained early access for a bit longer to polish some of the previously too simplistic game mechanics.

However, the developer is easy to get in contact with on their Discord and they are doing their best to fix things.

Therefore, I'm changing this review to "recommended".

You can get a decent amount of fun out of this game and it doesn't cost too much for what it is.


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Original Review:

The game mechanics are horrible.

You can deposit things for your employees to use but can't take them back because of the clumsy "inventory" system. Your kepab shop ran out of ketchup but you still got a trillion liters at your hot dog stand? Bad luck. You can't re-distribute your resources.

Need to restock during business hours? Too bad. You are out of money and your daily earnings are not added to your balance before the next day.

Waiting for that sweet midnight cash injection to finally be able to buy that new piece of equipment? Too bad. Your other shop was closed the whole day because they remember whichever state they were in when you went to bed and you have to open them yourself the next day. Your employee won't do it.

Your customer wants a hot dog with mustard? Too bad. They actually wanted mayonnaise but you can't tell them apart due to bad color choices.

Your customer wants a kebap? Too bad. They wanted it without ketchup despite the tutorial suggesting that they are always made with ketchup and mayonnaise.

Got enough money to hire someone? Too bad. You can't at this state of the game. You have to do the tedious tasks yourself until you hit some arbitrary progress goal to unlock that feature.

And by the way: Unity just crashed. Good luck identifying the last savegame among the auto-generated save slot names which are also labeled with whichever date they were initially created with.

All of this would have been acceptable, had this game remained in early access. However, this is now considered a full release and for that, it's lacking tons of polishing.
Posted 17 October, 2022. Last edited 29 October, 2022.
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A developer has responded on 18 Oct, 2022 @ 10:44am (view response)
2 people found this review helpful
216.4 hrs on record
Early Access Review
This game devolved from a promising and fun zombie survival crafting game into a pointless grind fest.

Your character now requires a perk to unlock the ability to move more than 2 steps without passing out from exhaustion or dying from insane hunger.

You basically can't craft anything anymore since all the essential items require either randomly dropped blueprints (the merchants don't have the blueprints either) or hours of XP grinding to be able to unlock a perk which magically grants you the knowledge how to build the thing.

While you are grinding, you have no time to prepare for blood moon. If you somehow manage to build some fortifications, a pack of infected dogs, wolves or bears come along which take insane amounts of damage before they go down while walking through your wooden spike traps (the only things you know how to build) as if they were not even there.

People who enjoy Dark Souls will probably like this. Since I'm not a masochist, I do not.
Posted 3 October, 2022.
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10 people found this review helpful
4 people found this review funny
13.1 hrs on record (9.2 hrs at review time)
Early Access Review
I'd say this one is definitely not ready yet.
Posted 26 September, 2022.
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1 person found this review helpful
123.2 hrs on record (1.7 hrs at review time)
Warning: The gameplay trailers still found on Steam at the time of writing do NOT reflect current gameplay mechanics.

Deceit always had it's issues, one of them being it's toxic community and unbalanced gameplay.

In an attempt to "fix" this, the recent update brought along many gameplay changes which essentially turn Deceit into a different game.

This has been done to a degree where some gameplay mechanics don't even make much sense anymore.

Infected players are not entirely randomized anymore. Instead, one infected player must actively choose their partner. Lore wise, this doesn't seem to make much sense.

Voting doesn't occur "in world" anymore. Instead everyone is teleported to a voting room which isn't even part of the actual map. This breaks the immersion.

At night, people are now literally turned into ghost. Everyone is given a generic full white player model and voice chat is disabled completely. While this was done in an attempt to make it harder to identify infected players, it completely destroys the immersion and takes away any traces of "realism" which might have survived this update.

Advancing to the next sector now requires players to stand in a spot (as a ghost) which somehow generates "power" and creates noise, both of which don't make any sense. This was taken straight from "Dead by Daylight", only that the former actually required players to repair a generator so that gameplay mechanic actually made sense. This one doesn't.

There have been more changes which ruin this game but I actually don't feel like wasting more life time on writing them down.

Bottom line is: I whiped this game from my Steam library and I'm not currently planning to play it again anytime soon.
Posted 15 October, 2020. Last edited 16 December, 2020.
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1 person found this review helpful
0.4 hrs on record
Die Zeit die man damit verbringt den unerträglich langsamen Download von Spielinhalten zu beobachten zählt auf Steam zur Spielzeit.

Nach einigen Gigabyte stürzt das Spiel dann kommentarlos ab und der Download beginnt beim nächsten Start wieder von vorne bis man aus der Refund-Phase raus ist und man einen ganzen Haufen Geld für ein Spiel ausgegeben hat welches bereits bei der Installation versagt und somit nicht spielbar ist.

Der Ersteindruck ist somit hinüber und weiter kommt man leider nicht. Man fühlt sich ein wenig an Windows 10 Updates erinnert. Die haben nämlich eine ähnlich zuverlässige Installationsroutine.
Posted 25 August, 2020.
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No one has rated this review as helpful yet
23.4 hrs on record (9.0 hrs at review time)
Es ist immer noch Age of Empires II, nur schöner. Viel schöner. Sehr viel schöner. Der Stil von Grafik und Sound hat ein erfrischendes Update erhalten und man erkennt trotzdem immer noch alles sofort wieder.

Außerdem wurden diverse nervige Gameplay Elemente überarbeitet. Z.B. werden Felder auf Wunsch automatisch erneuert ohne händisch die Queue auffüllen zu müssen. Wegpunkte lassen sich bequemer setzen und eine ganze Hand voll weiterer Neuerungen sorgen für eine etwas zeitgemäßere Steuerung. Vieles davon lässt sich abschalten wenn man die alten Mechaniken bevorzugt.

Performance-technisch hakt es mit den 4K Texturen auch auf niedrigeren Auflösungen manchmal etwas was es meiner Meinung nach nicht sollte, aber es ist kein Show-Stopper.
Posted 27 November, 2019.
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3 people found this review helpful
176.2 hrs on record (171.8 hrs at review time)
This game is a mess.

It started as probably the best "Battle Royale" type game I've seen and was quite fun to play. Then they started "optimizing" things.

In case of PUBG, the term "optimization" describes a bunch of people who don't know what they're doing messing around with a third party game engine until it stops working. The game's performance got worse with every update which claimed to include "performance improvements".

The list of issues is long. To name a few:

- poor FPS on high-end hardware
- game-breaking map bugs (people can glitch into the ground and become invincible as a result)
- grenades glitching through walls
- broken grenade animations (grenades bounce off of windows, glass breaks and grenade is re-spawned behind the window)
- broken gun handling (can't shoot through iron bars from inside building due to weapon aiming straight at tiny iron bar)
- weird loot arrangement (5 small backpacks in a single building but no weapon)
- broken vehicle physics (vehicles clipping into the ground, vehicles bouncing off the ground for no reason, etc.)
- models and textures constantly switching between high detail and low detail versions (just look at the trees)

But that's only part of the problem. The player base is crawling with cheaters. You always have to ask yourself whether that precise one-shot kill from 100 miles away was just "skill" or one of those countless toxic kids using an aimbot.

You may encounter people with speed hacks, wall hacks, aim bots and even invisible players. This game doesn't seem to be about "skill" but rather about who knows how to use the many exploits to their advantage.

At this point in time, I suggest to avoid this game.
Posted 22 December, 2017. Last edited 22 December, 2017.
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8 people found this review helpful
1 person found this review funny
2.7 hrs on record
Early Access Review
I don't get how this game got 80% positive reviews.

The tutorial is pretty useless. You are not given the information you need to understand the game mechanics. It is not explained where the redicously high amount of "hype" you have to generate even comes from. I guess it's somehow related to the "types" of parties but those are selected at random when you begin a new game as is your personel which also isn't explained in great detail.

The personell as well as the visitors are so dumb that it actually hurts to watch them. The waiter will just run off after serving a table as if he was trying to avoid having to work for his money while there is bunch of empty tables nearby that need to be refilled.

Guests on the other hand will immediately run back home when they encounter an empty table, completely ignoring dozens of non-empty tables in close proximity.

"Hype" also doesn't seem to stack properly and the only thing that appears to generate "hype" is different types of lights which you cannot actually afford when starting a new game.

In it's current state, the game is merely annoying and doesn't make much sense at all.
Posted 21 October, 2017. Last edited 21 October, 2017.
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7 people found this review helpful
4 people found this review funny
0.7 hrs on record
Early Access Review
In it's current state, the game is merely a tech demo for the Unreal engine. It looks nice, but it plays horrible.

For example, it shouldn't take you forever to gather the resources required to build a simple camp fire, especially when one of the first "hints" you get from the game is that crafting one is probably a good idea.

The way that those "tutorials" usually work is that they encourage the player to take the necessary steps to "get started". This usually means getting used to the key mappings, gathering basic materials (which are supposed to be available in close proximity to the player's starting position) and crafting the most basic items for survival.

Most early access survival games I played so far got this "right", this one didn't.

Instead you spend far too much time traveling the map looking for "herbs" which are required to craft "bio fuel" which is for some reason required to light up a camp fire. This is especially frustrating considering that the player character initially spawns with an axe, a gun and a lot of other items in the inventory which apparently came from nowhere but yet the survival hero somehow forgot to pack a lighter.

While looking for resources, you almost automatically run into the dangerous animals which the game explicitly told you to avoid which usually ends with your player character respawning at a random location and the animal leveling up as a reward for killing a confused, topless man who apparently is too stupid to light a camp fire.

All in all, the game mechanics are still very, very basic and do not make much sense yet (like trees not giving more wood despite the tree still being there and still looking exactly like before).

For this reason, I consider this game a "generic survival game blueprint" for now which still needs a lot of shaping before it can be considered a real game.
Posted 14 April, 2017.
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Showing 1-10 of 14 entries