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Larandar 最近的評論

目前顯示第 1-10 項,共 10 項
7 個人認為這篇評論值得參考
4 個人認為這篇評論很有趣
總時數 0.5 小時
There is a clear lack of polish at the time I'm playing, I tried to ignore the problems, but the final straw was when my potatoes plant information was showing through wall when I was in a discussion with a NPC... Broke my immersion immediately and will refund the game.
張貼於 2024 年 7 月 30 日。
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1 個人認為這篇評論值得參考
總時數 1.0 小時
搶先體驗版評論
It's an abandoned game now, RIP
張貼於 2024 年 7 月 8 日。
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目前尚未有人將此評論標記為值得參考
總時數 604.6 小時 (評論時已進行 104.9 小時)
It's good, yes there are some problems but not to the point that the backlash would make you think. Just try it and I bet you will enjoy it at least as much as you would a few movies or whatever is your entertainment to money metric.
張貼於 2023 年 9 月 12 日。
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2 個人認為這篇評論值得參考
總時數 53.8 小時 (評論時已進行 19.2 小時)
I would really like to recommend this game, but there is too much buts... My heart is with the artists of this game because they did a wonderful job.

At first I was thinking that the problem was just the difficulty being really low, but after playing 20 hours I realised it was that the game mechanism are just shallow.

So a non exhaustive list of the buts:
1. Cute characters, but they almost all are one-dimensional.
2. Except Dev & Dan, because they are split personality they are two-dimensional
3. The core concept of being the local healer would be fun, if failing was an option (seriously, only 0.8% of the players have failed once, and they most likely were chasing the achievement...)
4. The upgrade are obviously resources sync and nothing more
5. The minigames while being nice at first become just wait 5 seconds, do something easy, wait 5 seconds, do something easy, rince and repeat...

To conclude, because some have voiced the same sentiments I have way better than I could, I will not recommend this game in it's current state. If it was 25% or 50% cheaper and in early access then maybe, but this is not a finished game, and there is just a lack of depth and balancing.
張貼於 2022 年 9 月 29 日。
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總時數 940.3 小時 (評論時已進行 295.5 小時)
Got Noita'd, tried again and got Noita'd again. Will recommend 10/10 will get Noita'd again.
張貼於 2022 年 9 月 29 日。
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總時數 207.5 小時 (評論時已進行 64.4 小時)
搶先體驗版評論
Must automate!
張貼於 2021 年 2 月 5 日。
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總時數 0.3 小時
This game is another example of poorly ported to PC, it is the PS4 version without any effort more than bare minimum for convert to keyboard, for duck sake the tutorial use the PS4 icons of keys instead of the correct keys.

I also expected a game released in 2019 would handle widescreen correctly, instead you get black rectangle to conform to a 16:9 ratio...
張貼於 2020 年 6 月 17 日。
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總時數 37.6 小時 (評論時已進行 37.6 小時)
It was my first game on steam, and I remember the joy I had playing it the first time and the second time, and the... You get it, it is a good game, and you will enjoy it if like me some of those statements apply to you:
- You like puzzles
- You like sassy robots
- You like well crafted universes
- You can just replay a game just to get all achievement a second time
張貼於 2019 年 11 月 10 日。
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1 個人認為這篇評論值得參考
總時數 0.7 小時
This game is a simple console port, there is no effort in making the experience better for the PC gamers. Here is some exemples:
- Does run on modern hardware (crash every 10 minutes)
- It take 10 minutes to finish the first scene of the prologue, where you need to press W (or Z, ect...) without interuption while seeing a "move R joystick" icon
- Doesn't adapt to wide screen, and blurry UI on higher resolutions

Has a whole I couldn't play more than 30 minutes and it was really painfull, because it look good, the game start and... crash.
張貼於 2019 年 11 月 9 日。
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總時數 1,460.7 小時 (評論時已進行 491.5 小時)
搶先體驗版評論
I didn't review this game before because I was trying to automate the review process but got sidetracked.
張貼於 2019 年 6 月 30 日。
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目前顯示第 1-10 項,共 10 項