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翻訳の問題を報告
Early access is a partnership. Players invest money and trust, expecting progress and transparency. While the dev's health issues are unfortunate, the lack of updates and communication predates those challenges. A studio earning $10M annually should have measures, like additional team members, to maintain progress during setbacks.
There’s a balance: enjoy the gameplay but hold developers accountable for their promises. Transparency, timely updates, and realistic roadmaps are reasonable expectations.
I get that negativity in Discord can be demoralizing, but constructive criticism isn’t trolling. Critical feedback shows players care about the game’s success.
Ultimately, I want this game to thrive, but that requires respecting the player base and the trust we’ve given.
maybe without the health issues we'd have an update already, maybe it would still take another year.
but there's two ways one can go about this game
way 1: enjoy the few hours of gameplay, take it as is, maybe leave a comment along the lines of "the game is great it's just way too short"
way 2: enjoy the few hours of gameplay and then turn that into frustration that there isn't more.
it's in early access. we can not demand or expect a full game or levels to fill 30 hours gameplay. it's quality-wise the best made backrooms game out there atm; i also wish it had more quantity to it, but it doesn't.
with backlash like your initial review, or the intellectual specimen that join the discord daily to ask "is the game dead yet?"; i can absolutely understand why the Dev isn't hellbent on delivering stuff that might not fit his quality expectations.
The issue isn’t the existence of a public beta, but the lack of meaningful updates to the main game. Betas should test content, not replace promised updates. If new content is only in beta, that's a workaround, not progress.
I wasn’t aware of the developer's health issues and sincerely hope for their recovery. That said, a year of minimal updates isn’t solely due to recent challenges, especially for a studio with $10M+ annual revenue, which should ensure progress despite setbacks.
This isn’t personal, it’s about accountability. Criticizing broken promises and manipulative refund tactics doesn’t make me a “clown”, but if it does, I’ll own it.
Respectfully, sympathy for a developer shouldn’t overshadow a game’s delivery to its players :)
yeah right clicking the game in library and downloading the public free beta is really hard, only real beta testers can accomplish that.
completely ignoring the fact that the solo dev is in the hospital recovering from health issues as well, but i guess your 2 hour google and wikipedia search didn't spit that out.
absolute clown