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Geplaatst: 12 okt 2020 om 7:15
Gewijzigd: 12 okt 2020 om 11:17

Recensie tijdens vroegtijdige toegang
Before we start:
1. Im big fan of D&D series.
2. Im game-designer by myself

Lets start now! =)

1. Many of the mechanics are useless. Spell slots for example. Where is the point, if you can rest anywhere anytime as much as you want? It is from D&D but cmon! can't you did something to namage? Goods for rest like in Pillars of eternity for example, or time pressing that will not allow you to rest all the time as much as you want. Thas was a big problem for BG 1 and 2 as well. but 20 years has beed passed and there are many fine solutions has beed discovered!

2. Some spelss are useless or not working correct. featherfall will do nothing. u'll die if you'll jump in deep hole with or without this spell.

3. Dice roll in dialogues are terrible. Game start to be like F5-F9 trash. Replace it with static checks. In D&D the game master controlls situation and make the game interesting. in PC games there is no GM in party and you replaced it with save-load trash.

4. Content are weak. Character motivations are sucks. Example:
Devil: muhaha! do you want to remove this worm from your head? Just ask and i will do it!
me: Yes. do it
Devil: oh. I changed my mind. goodbye!

WTF was that??? =)) I do understand, that this worm is our guidline and motivation to progress, but don't place events like this in very beginning!
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