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Análises recentes de ranch boss 182

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A apresentar 1-10 de 82 entradas
Ainda ninguém achou esta análise útil
126.1 hrs em registo (3.8 horas no momento da análise)
Funner than like 95% of the games in my library
Publicado a 8 de Fevereiro.
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15 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
38.7 hrs em registo
One of the best games I have ever played. Puzzles are challenging but not too challenging, the soundtrack is solid, the game runs perfectly, the game looks great, etc. The game also has plenty of philosophical discussion if you're into that. Just a genuinely great game overall.
Publicado a 27 de Novembro de 2024.
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2 pessoas acharam esta análise útil
48.9 hrs em registo
The base game is great right up until the point where you get to Nova Prospekt; after that point, it starts getting more difficult to finish the game. That's not to say it's bad at and after that point, but rather that I wish I was back in Ravenholm instead of leading NPCs through a city where they will inevitably fail to pathfind to me. Thankfully, the ending chapters in the Citadel make completing a playthrough worth it, if only just to mess around with the super gravity gun for a bit.
Episode 1 is just great - no complaints with this one. Very underrated in my opinion.
Episode 2 is great up until the strider defense section. It isn't hard to do, but it just breaks so much from what Half-Life gameplay is supposed to be that I either end playthroughs at this point or just skip it. The antlion tunnels are still one of my favorite environments in any game.
It isn't a flawless game like some people seem to believe, but it's certainly a great one.
Publicado a 19 de Novembro de 2024. Última alteração: 27 de Novembro de 2024.
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2 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
0.7 hrs em registo
The game was too difficult and frankly sucked.
Publicado a 19 de Novembro de 2024.
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Ainda ninguém achou esta análise útil
3.5 hrs em registo
Análise de Acesso Antecipado
The first 3 levels are pretty good, the 4th level sucks, the 5th level has a cool concept but is ultimately underutilized, the 6th level sucks, and the last level is pretty good again. If you don't have friends, don't play this as you won't have nearly as much fun as you could. Add some monsters to the 4th and 6th levels and polish up the 5th level and the game would be good to go. Runs surprisingly well.
Publicado a 13 de Novembro de 2024.
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3 pessoas acharam esta análise útil
9.7 hrs em registo
This would be a solid followup to the first game but there are three things holding it back:
1. This is yet another game that needs to have it's own launcher... why? Just launch the game; there is no reason why you need to have a separate launcher for it. Automatically losing points just for that.
2. The main gameplay loop is effectively endless mode repeated across the same handful of levels. The only variation is in what kinds of red guys are going to spawn with which weapons to confront you on whatever part of the map you happen to spawn on. The first game's approach, where the story levels were each unique and had X number of guys to kill, was way better, both for gameplay and storytelling.
3. The ending where you need to wait 2 and a half hours to play the game again. I've seen from other reviews it was originally 8 hours and the plan was to have it be 24 hours, and I truly don't get why anyone thought that was a good idea. Yeah, I get it, it's meta-commentary, but just because that's what it's going for doesn't mean it was a good idea to implement it. Actually, the whole message the game is going for just sucks frankly.

If you enjoyed the combat of Superhot, you'll probably enjoy the game because that core aspect is still here. If you didn't like it, don't get this.
Publicado a 11 de Novembro de 2024. Última alteração: 11 de Novembro de 2024.
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7 pessoas acharam esta análise útil
7 pessoas acharam esta análise engraçada
6.2 hrs em registo
Way too difficult and punishing, frankly too hard for anyone who isn't a masochist. Also runs really bad and for some reason is 7 GB despite being made like 2 decades ago. I'll be sticking to good puzzle games like Guess Who, thank you very much.
Publicado a 10 de Novembro de 2024.
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1 pessoa achou esta análise útil
33.8 hrs em registo
The game is okay but it hasn't aged well in terms of stability. Immediately as I started playing I was getting stutters and crashes, which had to be fixed with a mod and by turning all of the graphics options down, which shouldn't be necessary for a game as old as this. There's also weird glitches that consistently happen: zombies don't die when charged into with the boat, guns automatically firing if you have them out when fast traveling, picking up anything resets your reload, and so on.
Beyond this, the game is still incredibly grindy, especially if you're trying to get to level 70 and don't have a character to import. Story is meh, voice acting is bad, animations for humans are bad, and the melee combat, while satisfying, throws you off if you've been trained on Source melee. If you liked the original Dead Island, you'll probably enjoy this. Personally, I miss running around with modded weapons on the Xbox 360 release of the original Dead Island.
Publicado a 8 de Novembro de 2024.
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1 pessoa achou esta análise útil
0.0 hrs em registo
It's okay. The music is probably the best part of it, but that's not a surprise since Chris always does a great job in that department.
The newly added maps are fine, not absolutely terrible but not anything crazy, though the new stage 5 is pretty nice. My biggest complaint with them is that they all use the same color scheme or browns, greens, and grays, which isn't really good. Prime Meridian is just kind of lame and only exists as a movement check, which makes it a breeze for some characters but miserable for those lacking mobility items or abilities.
Concerning the newly added characters: Seeker is fine, though her damage feels somewhat lackluster. I personally enjoy playing False Son, even though I've seen complaints that he's just a discount Paladin mod or whatever. Chef is absolutely terrible, I don't know what they were thinking when they designed him, but it just doesn't work. Even with Tonic, he still struggles to deal with singular enemies and bosses. I've been told the modded version of Chef is much better.
The majority of items added with this update just suck. Too many of them rely on you getting hit, and anyone who has played the game for longer than 30 minutes can tell you that getting hit is the last thing you want to do in this game, so they just end up functioning as scrapper fuel. A few of the legendary items are good, the new lunar item is terrible, and the new equipment is just a nice-to-have should you find yourself needing it.
The new enemies are fine, though fighting a horde of Childs (Children?) ends up being annoying when they keep teleporting away from you. The new elite types are bad, especially the Twisted type. Whoever thought that adding reflect damage, which can hit you from anywhere on the map, in a game where the majority of your damage comes from proc chains should be fired. I hope to see this elite type nerfed massively, if not removed outright.
Finally, the False Son himself. Not a terrible fight, but it isn't as good as Mithrix. The fact that you can fight him so early into your run is pretty neat.

If you really want this DLC, you should probably buy it on sale. Most of the big bugs that have been reported seem to be fixed, and hopefully the remaining ones will be fixed soon.
Publicado a 7 de Setembro de 2024. Última alteração: 7 de Setembro de 2024.
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2 pessoas acharam esta análise útil
2.0 hrs em registo (1.5 horas no momento da análise)
SkibidiGODS WON
Aryans WON
Zoomers WON
TMDCtrannies LOST
MDxisters LOST
Publicado a 12 de Julho de 2024.
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A apresentar 1-10 de 82 entradas