kirpich158
Poland
 
 
I am just pixels 🟪

0451

// readme
:GiveHug: Kiryl
:happy_creep: game dev
🌌 location: milky way
:spacerocketmars: gamer since 2004
:isitcoffee: point n click, collectathon, jrpg, automation, platformer, immersive sim, stealth, drpg, arena shooter, metroidvania

// accounts
:winter2019joyfultearsbulb: uplay - DDK.kirpich158
:winter2019happyyul: origin - kirpich158

// peripherals :WGrenade:
mouse - roccat burst pro air
headset - beyerdynamic mmx150
keyboard - keychron k8 pro (gateron g pro brown)
mat - corsair mm700
controller - 8bitdo sn30 pro
webcam - logitech brio 300

// pc :cleanfloppy:
gpu: gigabyte geforce rtx 3060 vision oc 12gb
cpu: amd ryzen 5 5600x
ram: corsair 32gb
ssd m.2: samsung 980 500gb
hdd: wd blue 1tb
external disks: seagate expansion portable hdd 2tb (x2)
monitor: xiaomi mi 2k gaming 27"
resolution: 2560x1440, 165hz
os: win11 pro, 64-bit (after release of steamOS hopping there)

// hardware :p2turret:
steam deck lcd 512gb
psp (rev2004)
gameboy advance sp (ique)
ps2 (slim)
mini breadboard
skywatcher bk 707 az2
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71 timer spilt
So, Prey
It's my personal dream game even before I knew that I have such dream game in mind or in need. As a casual fan of sci-fi genre and science in general + lover of transhumanism theme in media I can highly recommend Prey. I won't tell the known story about "unfair lack of attention on the release", at that point it's just a fate for such cult games I guess. The design and art of Prey is remarkable, weapons, atmosphere, the idea and look behind different divisions and Talos-1 in general, it is very gorgeous. I personally believe that after gravity gun in half life, gloo gun in Prey is the next major step in creative weapon design (also lol, gravity gun and crowbar in half life and gloo gun and wrench in prey, you see?). Controls in open space are very natural and just right, giving the feeling as if I would really be in space. The view of Earth, Moon and cosmic void when you first go out into open space and feeling of it thanks to size of Talos, impressive distances between different objects and places outside the station, are really breathtaking and making you believe that you here are stranded; when I tried to fly away towards the Moon I was very horrified by loneliness and isolation that was pressing harder with every meter separating me from Talos, where, yeah, typhons and stuff, but not this unimaginably sized emptiness. Story is intriguing and especially its final. Questions that will be raised here and decisions you make will test yu as a person, as a human being. Also side stories, lore and overall atmosphere of every crew member, their work before the incident, their relationships, everyday life here is very human. You can really see how even the brightest minds liked to play DnD or have a musical concert and other grounded stuff. Ofc there are some little bugs, that I even met in different walkthroughs at the same place, but as I said they are minor and don't break the game or your immersion. If you are not familiar with immersive sims (otherwise you know about Prey without this review lol) give it a try and especially try Prey if you just like good and unconventional sci-fi, it won't disappoint you and mby it will become your favorite game as it has become for me
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pystoy 2. jan. kl. 15.20 
Профиль впечатляет... особенно количество часов в игре, посвящённых мастерству кликания по кустам. Твоя стратегическая гениальность заставляет противников плакать... от смеха. Продолжай в том же духе, великий геймер-мыслитель! :steammocking:
vupli 11. sep. 2024 kl. 16.42 
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dMs 14. okt. 2023 kl. 19.53 
Бесполезнейший непереваренный кусок кала +rep
Hrenitraizer 19. sep. 2023 kl. 14.41 
Спасибо за отзыв в мастерской
+ rep тебе :coolstar2022:
пламенный тампон 12. sep. 2023 kl. 0.31 
Бесполезнейший непереваренный кусок кала +rep
Sup1ne 1. sep. 2023 kl. 9.10 
-rep wallhacker