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Análises recentes de kiroma

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A apresentar 11-20 de 46 entradas
4 pessoas acharam esta análise útil
49.2 hrs em registo (49.1 horas no momento da análise)
"Do we have any ideas for this basically feature complete product?"
"Oh I know, let's make it literally unplayable."
Publicado a 22 de Janeiro de 2024.
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4 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
37.2 hrs em registo (3.9 horas no momento da análise)
Análise de Acesso Antecipado
My throat hurts from screaming way too hard
All my friends are absolutely terrified
10/10
Publicado a 21 de Novembro de 2023. Última alteração: 21 de Novembro de 2023.
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Ainda ninguém achou esta análise útil
27.3 hrs em registo (2.3 horas no momento da análise)
So far it's pretty nice, very tacticool
Publicado a 22 de Abril de 2023.
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Ainda ninguém achou esta análise útil
0.6 hrs em registo
Argh
Publicado a 18 de Abril de 2023.
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Ainda ninguém achou esta análise útil
79.0 hrs em registo (59.0 horas no momento da análise)
For the record, I have not played the first game.
I really like this game, the gameplay is very well polished, has large variety and provides a surprisingly high skill ceiling. The guns are quite detailed, each one of them has a different set of quirks and characteristics, the zero point is different, the sight picture varies, the loading changes. Movement is also one big factor of the game, it feels fluid but not floaty, you stay dynamic and can reach a lot of areas that the developers probably didn't expect you to reach. Everything is accessible though, there are no invisible walls, the game in fact encourages you to explore, especially in the compound.
The themes are executed in a really good way. The storytelling is done really well and I ended up reading through all of the in-game lore with pleasure.
It all feels quite immersive too, when taking fall damage I usually catch myself expressing pain. The sound effect is quite... visceral.
The biggest gripe I have is with the ending of the game, which feels like a cop-out. But it's a really minor thing.
Publicado a 6 de Março de 2023.
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Ainda ninguém achou esta análise útil
41.6 hrs em registo (40.1 horas no momento da análise)
About time I review this thing.
I discovered this game through the Soundtrack, featuring one of my favourite artists. A friend saw my amazement and decided to gift me the game.
I ragequit after 2 hours, and I wrote him some seriously angry messages about how unfair and ♥♥♥♥♥♥♥♥ the game was.
And I was playing on normal difficulty then.

Yeah, so I finished the game twice on the Furier difficulty and ♥♥♥♥♥♥♥♥ what a great game it was. Learning the exact controls and figuring out the enemy patterns was an intense and horrifyingly exhausting journey but I feel like it paid off. The credit screen changes after you play Furier and it presents you with a very fun message. The satisfaction you get from actually beating the odds is immense.

Some enemies are better, some are worse. The soundtrack is PERFECT. Good god.
10/10
Publicado a 28 de Fevereiro de 2023.
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Ainda ninguém achou esta análise útil
14.2 hrs em registo (13.3 horas no momento da análise)
The game plays more like a puzzle game in the way your weapons are more commonly used as utility for movement rather than actual weapons. There isn't much freedom in the way you kill your enemies, there isn't much strategy, the game simply places the appropriate weapon in front of the enemy you're supposed to kill and that's the route. It's a very simple game and it took me ~10 hours to get 100%.
The story is dreadful, horrible writing, horrible voice acting, terrible audio mixing, different voices have different volume levels, I think the devs gave up partway through because they realized the player will probably just skip everything with how horrible it's going. Side content is mostly worthless, dialogue brings nothing to the story, flashbacks deliver hardly any exposition. Honestly if the game has had most of its dialogue removed, without any changes whatsoever to the rest of the game, the game would have MORE value.
Soundtrack is fine, all of it is made by Machine Girl and it mixes into the gameplay very well, although level transitions break up the flow of the game quite considerably, which isn't very necessary since in level rush there are no level transitions at all and the next level loads instantly.
All in all the game is not bad. Unfortunately not bad doesn't mean that it's good. The execution is fine, there aren't any deal-breaking issues or major annoyances, but there's nothing specific that I can recommend.
Publicado a 28 de Fevereiro de 2023.
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Ainda ninguém achou esta análise útil
10.5 hrs em registo (1.3 horas no momento da análise)
Oh man, come on. Denuvo? Really?
It's a great game and I can wholeheartedly recommend it, the worldbuilding is great, the localization to Polish is excellent, the cutscenes are fantastic.

But Denuvo???
Publicado a 4 de Fevereiro de 2023. Última alteração: 4 de Fevereiro de 2023.
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1 pessoa achou esta análise útil
3.6 hrs em registo
♥♥♥♥♥♥♥♥♥ the intro cinematic.
Everything you loved about the first one anew. 10/10
Publicado a 13 de Agosto de 2022.
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2 pessoas acharam esta análise útil
5.7 hrs em registo (4.5 horas no momento da análise)
Very nice escape the room game. The controls are done very well and are fairly intuitive, you can set pretty much everything on fire, love it.
Publicado a 13 de Agosto de 2022.
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A apresentar 11-20 de 46 entradas