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Análises recentes de Kilax

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Exibindo entradas 21–30 de 36
Ninguém achou esta análise útil até agora
3.4 horas registradas
+1 for soundtrack
Publicada em 15 de julho de 2018. Última edição em 30 de março de 2019.
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Ninguém achou esta análise útil até agora
128.0 horas registradas (20.5 horas no momento da análise)
Creative idea for the game, brings everything you require from multiplayer games nowadays: entertainment, great visuals and obviously a fierce competition.

Publicada em 30 de junho de 2018.
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4 pessoas acharam esta análise útil
26.7 horas registradas (2.4 horas no momento da análise)
For the first time Crash meets his fans from PC platform and in what style! Every bit of this game is a masterpiece. Combining difficulty of old games with the newest graphics deserves all the praise and glory.
Publicada em 29 de junho de 2018.
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Ninguém achou esta análise útil até agora
0.8 horas registradas
This game has amazing pixel graphics but it doesn't fit a strategy game at all. I would love to play it with same graphics, same animations, same plot (theme), same music but in a different genre, something like an RPG adventure with open world idk, maybe even rogue-like dungeon clearer but not a strategy.

Same universe, RPG-like genre without simplistic and boring army command. This game as it is right now feels like those cheap mobile strategy games because it simply doesn't offer anything gameplay-wise. Repetitive missions, too simple controls, it's totally boring.
Publicada em 8 de junho de 2018. Última edição em 8 de junho de 2018.
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1 pessoa achou esta análise útil
1.9 horas registradas
Game has some performance issues and bugs that make me unable to enjoy it to the fullest. It's quite sad that such a great idea to put assassin's story in Paris serves only as a copy-paste title. Love how they tried to implement more co-op features in Assassin's Creed franchise. Sadly it was created only as a little addon to the game, not an actual complete multiplayer experience. Overall good ideas, badly implemented, also I hope someday they come back to multiplayer to create it as a more of a free roam thing like multiplayer in GTA V with more activities and missions.
Publicada em 26 de maio de 2018.
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Ninguém achou esta análise útil até agora
13.7 horas registradas (13.6 horas no momento da análise)
To be honest I didn't trully know what to expect from this prequel before the release. I was really hyped and Deck Nine did an amazing job to provide with a beatiful story, filled with emotions. I am really sad that Arcadia Bay's story has come to an end but I am happy that I was able to go more in depth with Chloe's story before first LiS. It certainly is a masterpiece and I can't wait to see what will they come up with in the next installment.
Publicada em 11 de maio de 2018. Última edição em 11 de maio de 2018.
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13.5 horas registradas
Damn ninjas cutting onions ...
Publicada em 11 de maio de 2018.
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Ninguém achou esta análise útil até agora
19.5 horas registradas (16.5 horas no momento da análise)
Really nice graphics, good story, satisfying mechanics, well made boss fights, amazing soundtrack. That's what you expect from a platformer game and that's what Guacamelee presents you in its every aspect. Can't wait for sequel.
Publicada em 11 de maio de 2018.
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15 pessoas acharam esta análise útil
72.1 horas registradas (74.1 horas no momento da análise)
The best part from the whole franchise as it presents its unique style compared to Grand Theft Auto series without going too far with the craziness. While Saints Row 1 and 2 tried to compete as a normal gangster-theme open world game and Saints Row 4 and Gat out of Hell are just a complete chaos, Saints Row: The Third kept the series in a healthy balance and was the one and only true Saints Row experience.
Publicada em 11 de maio de 2018.
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1.6 horas registradas
If you feel like playing some arcade shooter game then this could be the one for you.
It has decent comics-like graphics, pretty good shooting mechanics but unfortunately that's not enough for it to be a complete game that I could recommend.

The whole gameplay part is based on your main character's stories about his life as a gunslinger being told to the guys he meets in a saloon. There are some parts where some of the listeners interrupt him which results in some shifts in the story. I personally am not a fan of this kind of storytelling (little bit similar to Mafia III, ugh...) as it completely breaks the immersion and reminds us of its arcade-ish and artificial style.

Conclusion

It is a good arcade shooter for one night, it is not a good western game. You won't find here a nice story, which is a must-be for a western game to be successfull (or atleast is a huge factor in its success). This feels like it could be made by some small indie studio, not as big one as Techland.
Publicada em 11 de maio de 2018. Última edição em 11 de maio de 2018.
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Exibindo entradas 21–30 de 36