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The server now has some developer-approved custom maps on rotation! I've also added a webhosting redirect which will increase client download speeds by atleast 50%!!!
The new maps are:
nmo_dead_labs
nmo_zephyr_beta3
nms_gun_store_b4
nms_motel_b1
nmo_hospitality
nms_wd_prison_v8
Leave me a comment on my profile if you'd like to see any other custom NMRiH maps and I'll be glad to add them (assuming they're compatible with the current build)!
We now have Sourcebans aswell:
http://www.reactionaryrebels.com/bans/
Lastly, in regards to the TK Manager, there have been some hiccups with the plugin not tracking zombie kills properly which removes tk points. I'm working with the developer to get it resolved as soon as possible. In the meantime, tk points will be erased every map change to prevent false bans.
As long as you do not get 3 teamkills on the same map, you'll be safe!
Just letting everyone know that as of today I have implemented a new TK Manager plugin that works based on a point system. Here's the parameters:
1 teamkill = 1 tk point.
15 team wounds = 1 tk point
5 tk points = 6 hour ban
3 consecutive teamkills = 6 hour ban
15 zombie kills = removes 1 tk point
NOTE: these parameters may change depending on the level of strictness required to effectively eliminate intentional teamkillers. For added security, however, the tk points are permanently saved in the server database. Disconnecting and reconnecting will not reset your tk points! IP addresses are also being manually tracked for repeat offenders that attempt to evade their ban with alternate Steam accounts.
Finally, if you encounter a hacker or anyone who's otherwise ruining the game... Please do everyone a favour and report them via my profile comments immediately.
http://steamproxy.com/sharedfiles/filedetails/?id=191907103
Your Steam ID has been given reserved status in my NMRiH server.
How to use it:
Simply connect via console by typing "connect 198.23.132.43:27015"
You will not trigger the reserved slot by connecting via server browser!
How it works:
- The server has 7 slots and 1 reserved.
- Assuming the server is full, you will occupy the reserved slot until one of the other 7 people disconnect.
- Non-reserved users may only connect when the server population is 6 or less.
- The console will not kick any player to free the reserved slot.
- The only time a reserved user may not connect is when there's 8 people in the server (meaning that a reserved user is currently occupying the reserved slot). If this is the case, the reserved slot will become avaliable again once a non-reserved user disconnects.