3
Produits
évalués
0
Produits
sur le compte

Évaluations récentes de kahtiwin

Affichage des entrées 1-3 sur 3
7 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
18.5 h en tout
Tbh, this is the only DR game (or content, I believe) which I would not recommend, at least not if you were a fan of the other games or simply watched the Danganronpa The Animation (aka the first game as anime, which was MY introduction into the franchise before getting hooked on DR2).

Why?
I didn't really enjoy it. Yes, there were some parts which I found funny/interesting, but the overall experience: No. (which simply means for me: I won't touch this game again.)

1. Trigger Warnings.
For some reason, I did not expect this game to need ADDITIONAL TW compared to the other games (I was expecting: murder, blood, suicide and so on).
Yes, DR is known or should be known for dealing with difficult and 'taboo' topics.
And so far I was okay, or felt they were handled appropriately. I can't say it for this one.
During the chapter 1 boss fight, you get the gist of what is most likely the motive for the antagonists.
Child Abuse isn't "new" to the franchise, I'm sure there is at least one character we know who experienced it as well. Once you realise Junko was involved you KNOW she manipulated (some) of the children, used their previous trauma to gain her more despair.
You can guess where it's headed bossfight wise. But WHATEVER you thought would happen, you did not take into account what chapter 3 WOULD DO. I saw another review sum the issue(s) up with that chapter in particular (see: askayoi's review for this). This wasn't it. Not the way that should have been handled. NOBODY NEEDED THAT MINIGAME OR "EFFECT" TO THE SCISSORS. Nobody.

2. Danganronpa: Another tutorial
Somehow, DR: AE does the opposite of what I disliked in DR: THH, yet it was the second thing I drew the line at.
I like new features/ game mechanics. But there should be a point where you should STOP introducing them.
First of all, you get the explanation for the different truth bullets and how to switch to them during the prologue. But then you only have two and you really just. Didn't need it at that point.
And then the game doesn't stop introducing them. And at some point you wonder, when do the tutorials stop and when should you really be able to just. PLAY. Figure things out for yourself. (it never stops.)

3. Danganronpa: Another challenge
I just got fed up with them. Around chapter 4, I just didn't want any kid to give me another piece of paper. Just no. Idc, about your treasure. I just want to do the main objective.
Same goes for the find the singing kid minigame. I enjoy occasional puzzles. I love the Uncharted games. But. These felt so repetitive and placed at the wrong time.

4. Danganronpa: Another cutscene
You walk to the next crossing. Boom. Cutscene.
You walk. Boom. Cutscene.
Plot cutscene: okay. Cutscenes which JUST show Shirokuma walking to a pipe and extending a bridge, or in chapter 4 Nagisa getting "ambushed". Yes, I got the gist the first time. I. just. want. to. proceed.

I didn't mind the different playstyle (compared to the other games). Not at all. Those parts I found fun, at least, when the game actually let you enjoy using the bullets, instead of giving you tutorials or cutscenes. Or both.

I enjoyed the "idea" of the story and how it connected to the previous game story- wise. It gave you a glimpse of what happened in the videos for the first motive in THH for the other characters. I liked seeing what Makoto, Byakuya, Toko and the remaining cast of THH actually do with Future Foundation and what the world is left like after the Biggest, Most Awful, Most Tragic Event in Human History.

The remaining cast:

Nagito/the Servant, I am unsure about how to feel about his involvement. I like what Nagito's character does for DR2. I enjoy his "schemes", bc they offer something interesting. It's his job. And I 'love' him for that. This was his "classic" bring hope in the face of despair and testing the Ultimate Hope's sister. All in all not out of character for him though I really didn't need the end scene with him and Monaca. (Though I suppose that the next 'scene' for him will actually be on the boat along with Kamukura/Hinata seen in DR 2)

The other characters:
Toko's/Genocide Sho/Jack's character got a big boost for me here. Apart from the fantasies, I enjoyed her banter/ observations concerning Komaru and the situation.

Komaru. For me, the weakest protagonist, though I did enjoy some of the banter with Toko.

The Warriors of Hope (minus Mona__ and Nagisa). Eh.

Nagisa. Ngl, the "best" of the children.

Monaca. Obviously the "actual" antagonist. Idk what to think really. I am just. Speechless. (not in a good way)

The Kumas: I never want to see a talking bear again.

Haiji: ugh. go away.

The rest: whatever. They were there.

-------------
Conclusion: I played this game. I won't for a second time.
Everyone is entitled to their opinion, I can see how some people might be able to overlook certain parts bc they enjoyed other aspects more than I did.

This wasn't for me.
I still love the franchise and the actual story which is created with DR: THH and DR2 and the Despair/Future ARC.
But once more: Skip this one, if you expect a good addition to the storyline. Read the wiki for Toko and Komaru. They will most likely sum it up for you. You don't need to bother for the (in my opinion) very repetitive gameplay. I prefer the Graphic Novel/Class Trials combo SO MUCH MORE. This did not work for me.
Évaluation publiée le 3 juin 2023. Dernière modification le 6 juin 2023.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
1 personne a trouvé cette évaluation utile
11.7 h en tout
Was fun to play through the story mode and seeing all the characters and their motivations to fight on their respective sides.
Seeing several recognisable characters (Hera, Wedge, ...) was really nice.
And I quite liked to get to know Grey, Shen and Grace.
On Story Mode difficulty it was even possible for someone as incompetent as me (when it comes to driving/flying in games) to complete the story with almost no struggles.

I only played Multi Player for around an hour, seemed fine, but (as someone who struggles with flying and driving in games) a bit too much getting killed by better players to be enjoyable over a long time.

Only wished for there to be an option to show the controls of the PS4 controller (couldn't find the option), had to guess some of the controls.
Évaluation publiée le 9 mars 2021.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
2 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
205.5 h en tout (148.0 heure(s) lors de l'évaluation)
It's fun and relaxing at the same time.
Évaluation publiée le 26 janvier 2019.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante Récompenser
Affichage des entrées 1-3 sur 3