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Recent reviews by JTUSi

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94.1 hrs on record (21.5 hrs at review time)
Early Access Review
While not necessarily creating any new groundbreaking mechanics, the developers have done an outstanding job integrating aspects of many great ideas from other games/genres into an amazing open-world crafting/survival game with a unique story/setting.

Valheim's deep crafting mechanics are similar to Rust, its combat mechanics are certainly souls inspired, and it has some aesthetics that remind me of WoW.

As an EA game priced at $20, Valheim brings more value than some AAA games which probably cost much to develop!

Areas that need work as the game matures:
* Combat mechanics - The game would benefit greatly from additional depth, improved timing/animation, and deeper mechanics. It's almost at the depth of a souls-like game, and investing more resources here would increase the game's longevity and novelty.

* Enemy AI - Pathing decisions, attack timing, animation, etc. could be improved. I'm sure lots of work already underway here :p

* It'd be really cool to have friendly AI characters/systems that the player can manage and protect in exchange for resource generation/transportation/logistics and city defense (miners, loggers, cart-runners, shipping routes, archers, guards, etc)
Posted 14 February, 2021. Last edited 14 February, 2021.
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