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It's got a really solid foundation, 2D isometric twin stick shooter but with tower defence added in, topped off with an aesthetically pleasing retro CRT art style.

I would love to see this develop further with more content if the dev wanted to that is, plus with better performance (as best as unity will allow anyway)

The price reflects the content included, that's to say, not a lot, it will only take some 5 hrs to complete the 5 levels including the grinding that needs to be done to power up in order to handle later levels.

Performance isn't fantastic when there's a lot of enemies coming onto the screen, and it has nothing to do with hardware. My Ryzen 7 3800X and RTX 3080 10GB was only being utilised between 30% and 50% in parts with the most dropped frames dropping from 165fps to as low as 30fps still very playable you adapt to it. I originally however got this to play on the steam deck which works perfectly fine despite being untested, until you get to the 4th level, where the most enemies are then you're playing through a slide show which to my surprise didn't crash somehow but this was a bad experience so i switched to my PC Tower to finish. This game also is much easier on a mouse and keyboard btw.

The 4th level is the only one that really presents a challenge and is the only level i find fun and satisfying to repeat over and over trying out different strategies. I 100% the game by getting all the achievements in around 7hr which required a bit of grinding. By which point the cheese strat is to just sit between two atom bomb towers upgraded to the max going off every 2 seconds, then nothing can touch you or your vehicles and the game plays itself.
Publicada em 20 de maio de 2023. Última edição em 20 de maio de 2023.
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