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Son iki haftada 0.0 saat / kayıtlarda 15.9 saat
Yayınlanma: 8 May 2016 @ 17:39

Right now this is a typical 'Chinagame' with all the bugs and hilarity that comes with it. But underneath the surface is a great and fun game. I've put in almost 16 hours and apparently I'm not even half-way yet. Imagine that!

What I'd like to see to really make this game successful:
- Consistent translations! This really is a key factor. Right now it feels like three or four people translated the game, with a quality anywhere between good and high school ESL. Get an editor who speaks both Mandarin and English and it'll do wonders.
- A quest log and ideally an area map, so you know what you're doing and where the hell you're going.
- Weapon icons. More specifically, a way to easily distinguish between sword and broadsword.
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