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30 of 51 (59%) achievements earned:
Personal Achievements
 

FrostCity

Have at least 5 different area effects applied to the district
Unlocked 22 Sep @ 4:59am

Urban Planner

Have 10 districts affected by hubs
Unlocked 22 Sep @ 4:46am

Revered Leader

Have "Devoted" relations with all communities and factions
Unlocked 23 Sep @ 1:54pm

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Unlocked 21 Sep @ 9:33am

Lawmaker

Pass at least 20 new laws in a single playthrough
Unlocked 20 Sep @ 4:47pm

No-brainer

Have 100% of delegates vote in favour of any law
Unlocked 23 Sep @ 1:57pm

Settler

Set up 3 colonies
Unlocked 21 Sep @ 4:37am

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand
Unlocked 20 Sep @ 4:58pm

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor
Unlocked 23 Sep @ 1:52am

New Oxbridge

Double starting Research speed
Unlocked 21 Sep @ 11:15am

People person

Have maximum trust
Unlocked 21 Sep @ 2:53pm

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout
Unlocked 20 Sep @ 10:25am

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders
Unlocked 21 Sep @ 6:03pm

The Ambitions of New London

Complete the Story on any difficulty
Unlocked 21 Sep @ 5:03am

Another day in paradise

Complete a playthrough in Utopia Builder mode
Unlocked 23 Sep @ 2:02pm

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the whiteout
Unlocked 20 Sep @ 4:54pm

Don't starve

Have no hunger during whole duration of the Whiteout in New London
Unlocked 20 Sep @ 3:22pm

Chancellor of the Exchequer

Have at least 50 income of heatstamps
Unlocked 21 Sep @ 6:03pm

Anger management

Don't let the Fervour of any faction reach maximum level in a playthrough
Unlocked 23 Sep @ 2:02pm

Bonfire

Don't let Civil War spread over 5 or more districts
Unlocked 21 Sep @ 5:03am

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension
Unlocked 23 Sep @ 2:02pm

Peacemaker

End the civil war through the Path of Reconciliation
Unlocked 22 Sep @ 2:06am

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Unlocked 23 Sep @ 11:20am

Law and Order

Have Crime and Tension Absent in the City with at least 30k population
Unlocked 23 Sep @ 6:43am

Visionary

Research 60 different ideas under 600 weeks
Unlocked 23 Sep @ 1:44pm

We Are Not The Same

Meet all factions in Utopia Builder mode
Unlocked 21 Sep @ 2:02pm

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks
Unlocked 20 Sep @ 3:22pm

Steward Little

Have negative relations with all communities and factions
Unlocked 20 Sep @ 1:22pm

Mixed Signals

Have rallies and protests in the City at the same time
Unlocked 21 Sep @ 2:02pm

There is No Final Design

Change a policy to another one, and then pass the previous one once again
Unlocked 20 Sep @ 1:32pm



Likeable

Never have relations worse than Sceptical with any community or faction.

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have

Not on my watch

Complete a playthrough without any avoidable deaths

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population

The Temptations of New London

Complete the Story on at least Steward difficulty

The Demons of New London

Complete the Story on Captain difficulty

Ambitious

Complete all Ambitions in Utopia Builder mode

Firm, But Civil

No deaths caused by Civil War during the whole game

I love democracy

Have no votes against Captain's Authority policy

Megalopolis

Reach over 60,000 population in your main city

… and fill the earth

Reach over 50,000 population outside of your main city

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city
+5

5 hidden achievements remaining

Details for each achievement will be revealed once unlocked