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Recent reviews by genegerbread

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
50.0 hrs on record (41.2 hrs at review time)
Tiny Glade is an in-depth city builder experience with various puzzle-like elements. As you continue playing the game, making new maps and creating new things, you learn more about how to use the game's tools to craft from your own unique perspective; that's what I enjoy most about this game.

I would highly suggest spending your first ~5-10 hours playing this game entirely blind. Experiment with different things, and challenge your intuition to help you learn more about how to create what you want to create; this makes the game more rewarding and fulfilling to play. In turn, it gives your experience with the game a bit more replayability.

I look forward to seeing what Ana and Tom are planning to do next, whether it be with Tiny Glade or other projects!
Posted 27 October, 2024. Last edited 27 October, 2024.
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No one has rated this review as helpful yet
7.1 hrs on record (5.0 hrs at review time)
Honestly, it's worth what it is. I've enjoyed gathering cards, figuring out how to create new structures and features, and the slight challenge provided in trying not to have the church built so you can continue scientific advancement.

In my opinion, once you collect everything (achievements/cards) and unlock the recipes for everything, I can really see it getting boring. There isn't any point in playing it once you've unlocked everything.

My criticism stands, but I do believe that it's worth for $5.00. I got a few hours of enjoyment out of it, and I expect to come back to it down the road to play it with a fresh mind again.
Posted 7 August, 2020. Last edited 7 August, 2020.
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No one has rated this review as helpful yet
6.7 hrs on record (4.4 hrs at review time)
Early Access Review
This game is so worth its price. I'm infatuated with pretty much everything in this masterpiece. Some notable things I'd like to point out are:

1. The simple, yet addicting sounds made when placing buildings
2. How discovery and experimentation plays into the structural mechanics. There are so many different structural concepts to be uncovered by simply placing/removing buildings. I'm nearly 5 hours in, and I've still been able to find new ways to make my towns/cities (or whatever I'm building) look cooler.

If I had to provide any feedback, I do think it'd be interesting to see a growing population of people as you build the city. Nothing too crazy, maybe just solid-color stick figures or something.

I highly recommend this game. If you enjoy open-ended sandbox games where you do/create what you want, this is definitely for you. Townscaper is just that, and is made even better through the natural discoveries to be made while tinkering with the resources provided to you.
Posted 7 August, 2020. Last edited 7 August, 2020.
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No one has rated this review as helpful yet
9.0 hrs on record
This is one of Mojang's sad attempts to revive their signature game, Minecraft. The storyline actually had a bit of interest, but it was way too much of a storybook rather than actual gameplay. Having made one of the most impressive sandbox creations to date, I would expect much more from Mojang to promote their dying franchise.

Not only has this game been priced inappropriately, but after a few episodes they've continued asking for more money. Minecraft, which is 26.95 USD, provides so much more for the player to do rather than sit back, click a few buttons, and get almost no excitement except for the way each story turns for 24.99 USD.

Each company has had a very low point during certain times. Mojang is executing this very poorly. Shortening the time between updates, creating minigames that were once meant to be made by players who had huge imaginations, and the EULA that completely destroyed the business aspect of Minecraft servers. This is yet another terrible decision to try and revive a dying franchise. The developers need to look back at the peak of the franchise, what they had done to make it so successful, and go back to that.

Overall, this game... well... story wasn't THAT bad, but this game overdid what Minecraft was actually about, trying to lure the player into the entire franchise with mysticism that is foreign to the game that started it all, thus resulting in a very choppy execution of the storyline and what Minecraft is meant to be, that being a game for the player to explore, not a player to be forced to explore.
Posted 31 December, 2016.
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30 people found this review helpful
18 people found this review funny
97.6 hrs on record (40.8 hrs at review time)
Cities: Skylines is great for the following reasons:

-You get to name people derogatory terms which would be very consequential if you named your child that in real life
-Graphics and specificity
-Comparison to how real life actually works
-Mods


Posted 24 August, 2016.
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1 person found this review helpful
18.6 hrs on record (11.3 hrs at review time)
This retro style game with modernized/old game music brings out the best in me. The soundtrack is absolutely wonderful. 20/10 IGN
Posted 28 May, 2016.
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Showing 1-6 of 6 entries