7
已评测
产品
154
帐户内
产品

hfast 最近的评测

正在显示第 1 - 7 项,共 7 项条目
1 人觉得这篇评测有价值
总时数 28.9 小时 (评测时 22.0 小时)
boring
发布于 2 月 5 日。
这篇评测是否有价值? 欢乐 奖励
有 8 人觉得这篇评测有价值
总时数 397.1 小时 (评测时 216.4 小时)
I can’t even comprehend how bad a video game can be, so here are my thoughts (mostly about Ultimate Team) as a pros/cons list.


CONS:
-Nontent every day; I can’t remember the last time they added a quality SBC that wasn’t either overpriced or just down right bad.
- "Microtransactions" - packs cost €15-25 each; with new packs added daily, I assume that's what they call “content.”
- There’s always at least one AFK player in rush games, since it’s the quickest way to complete evolutions. You can’t do anything about it, so you just carry on, struggling against tryhards on the opposing team. I wonder if they’ll ever add an option to kick AFK players.
- There was no option to mute the commentator in Rush mode until they finally added it in a recent patch.
- CPU defense is too strong. You’ll end up passing the ball around for 10-15 minutes, hoping your opponent will get impatient and rush their defender so you can finally score. The same issue exists in Squad Battles—sometimes, you’ll easily win on Legendary difficulty, while other times you’ll struggle to score and lose.
- "Nonexistent" DDA - Even if your opponent is down 0-5 at halftime, they still have a high chance of making a comeback. EA, of course, claims there’s no such thing as Dynamic Difficulty Adjustment (DDA).
- Player intelligence is poor; 80% of passes go off-target, so you end up losing possession. The defensive and attacking AI is lacking as well.
- The game demands a huge time commitment. For better rewards, you’ll need to play 44 games a week (12 in Division Rivals, 15 in FUT Champions, 12 in Squad Battles, and 5 qualifiers), each lasting around 10 minutes. That’s 7 hours a week, which isn’t terrible, but realistically you’d need to play 20-25 games to achieve 12 wins in Division Rivals. While the rewards are better, they’re still not worth the time, which seems intended to push players toward store packs.
- Many players do nothing but spam skill moves such as fake shots and roulettes, repeatedly losing possession. It’s repetitive and frustrating.
- Running to the edge of the field, cutting back, and scoring is easy because the goalkeeper’s AI doesn’t react well.
- The game crashes often after redeeming an SBC.
- After every game, there’s a popup showing objective completion—even when nothing was actually completed.
- Sometimes, the playstyle+ icon turns into large white triangles covering the screen, which requires you to restart the game for them to disappear.
- Inviting friends to a lobby is unreliable, as the overlay button frequently disappears, forcing you to restart the game.
- Draft hasn’t been updated in eight years, and they haven’t even adjusted offline match length to match that with Squad Battles.
- Lack of highly advertised cosmetic evos.

PROS:
- You can create good-looking players in Clubs mode.
- Manager mode is relatively well-rounded and enjoyable.
- Roles+ and Roles++
- Most Ultimate Team modes have updated rewards

SUMMARY:
While the gameplay feels smoother than in FC24, the experience remains disappointing, especially with the push for microtransactions. Overall, I don’t recommend buying the game or spending money on packs.
发布于 2024 年 11 月 11 日。 最后编辑于 2024 年 11 月 27 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 101.2 小时 (评测时 95.8 小时)
.
发布于 2023 年 11 月 21 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 34.4 小时 (评测时 10.4 小时)
Świetna gra.

⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿
⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿
⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿
⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿
⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿
⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿
⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿
⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼
⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼
⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿
⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿
⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿
⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿
⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿
⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉
⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀
发布于 2022 年 11 月 22 日。 最后编辑于 2022 年 11 月 22 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 41.1 小时 (评测时 14.2 小时)
抢先体验版本评测
cool game
发布于 2021 年 11 月 24 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 32.3 小时 (评测时 12.0 小时)
10/10
发布于 2019 年 12 月 1 日。 最后编辑于 2019 年 12 月 1 日。
这篇评测是否有价值? 欢乐 奖励
有 7 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 27.3 小时 (评测时 6.7 小时)
dark souls jak to dark souls, zajebista gra
发布于 2019 年 6 月 29 日。
这篇评测是否有价值? 欢乐 奖励
正在显示第 1 - 7 项,共 7 项条目