x)
.exe )   Surt, Surt, Libya
 
 
void Trigger()
{
DWORD EnemyInCH = Mem.Read<DWORD>(ClientDLL + EntityBase + ((CrossHairID - 1) * EntLoopDist)); // CH = Crosshair.
int EnemyHealth = Mem.Read<int>(EnemyInCH + healthOffset); // Enemy in crosshair's
int EnemyTeam = Mem.Read<int>(EnemyInCH + teamOffset); // Enemy in crosshair's team, we need this to compare it to our own player's team)
if (LocalTeam != EnemyTeam && EnemyHealth > 0)
{
// Here you can add a delay before shooting, to make it look legit. This is done using Sleep()
mouse_event(MOUSEEVENTF_LEFTDOWN, NULL, NULL, NULL, NULL);
// use Sleep() here for shooting several shots with an ak for example. Not usable with pisto
mouse_event(MOUSEEVENTF_LEFTUP, NULL, NULL, NULL, NULL);
// use Sleep() here for a 'cooldown' between shots.
}
現在オフラインです。
コメント
zaludik 2020年4月22日 13時14分 
уебан с хаком
Hana 2020年1月31日 7時34分 
legit :D