Playtime past 2 weeks:
116.5h

View global achievement stats
You must be logged in to compare these stats to your own
26 of 68 (38%) achievements earned:
Personal Achievements
 

First Real Expedition

Win a game in the Royal Woodlands biome, and on Settler difficulty (or higher).
Unlocked 18 Oct @ 11:52pm

Taking Action

Win a game after completing 5 Glade Events.
Unlocked 18 Oct @ 11:52pm

The Scarlet Orchard

Win a game on the Scarlet Orchard biome.
Unlocked 20 Oct @ 6:19pm

The Marshlands

Win a game on the The Marshlands biome.
Unlocked 20 Oct @ 3:36am

Cursed Lands

Win a game on the Cursed Royal Woodlands biome.
Unlocked 1 Nov @ 6:22pm

Overcoming Difficulty

Win a game on Pioneer difficulty (or higher).
Unlocked 18 Oct @ 11:52pm

Levitating Monument

Win a game near the Levitating Monument modifier.
Unlocked 20 Oct @ 6:19pm

Royal Outpost

Win a game near the Royal Outpost modifier.
Unlocked 28 Oct @ 5:18pm

Ruined Armory

Win a game near the Ruined Armory modifier.
Unlocked 21 Oct @ 12:40am

Sparkdew Crystals

Win a game near the Sparkdew Crystals modifier.
Unlocked 11 Nov @ 11:26am

Fishmen Ritual Site

Win a game near the Fishmen Ritual Site modifier.
Unlocked 29 Nov @ 9:58pm

Corrosive Torrent

Win a game near the Corrosive Torrent modifier.
Unlocked 24 Oct @ 3:36pm

A Real Challenge

Win a game on Veteran difficulty (or higher).
Unlocked 21 Oct @ 12:40am

Refinery

Win with: 1 x Mine, 1 x Smelter, 1 x Smithy, on the difficulty: Veteran.
Unlocked 24 Oct @ 3:36pm

Trade Baron

Win a game after completing 20 trade routes.
Unlocked 26 Oct @ 12:04am

Against All Odds

Win a game on Viceroy difficulty (or higher).
Unlocked 23 Oct @ 2:24pm

Victory Through Prosperity

Earn 14 Reputation Points through Resolve in a single game.
Unlocked 27 Oct @ 1:07pm

Into the Forest

Win after discovering 2 Dangerous Glades before the end of Year 1, on Pioneer difficulty.
Unlocked 23 Oct @ 2:24pm

Feeding The People

Ensure all villagers have all their Complex Food needs fulfilled simultaneously.
Unlocked 14 Nov @ 12:16am

Defying the Crown

Win a game without completing any orders.
Unlocked 29 Nov @ 9:58pm

No Deaths

Win a game with 0 villagers dying.
Unlocked 18 Oct @ 11:52pm

Prestigious Expedition

Win a game on Prestige 10 difficulty (or higher).
Unlocked 15 Nov @ 2:06pm

Land of Greed

Win a game near the Land of Greed modifier.
Unlocked 19 Nov @ 1:04pm

Petrified Necropolis

Win a game near the Petrified Necropolis modifier.
Unlocked 18 Oct @ 11:52pm

Ominous Presence

Win a game near the Ominous Presence modifier.
Unlocked 20 Oct @ 12:08am

Gathering Storm

Win a game near the Gathering Storm modifier.
Unlocked 12 Nov @ 4:37pm



Coral Forest

Win a game on the Coral Forest biome.

Fertile Meadows

Win a game near the Fertile Grounds modifier.

Lost Colonies

Win a game near the Ruins modifier.

Barren Lands

Win a game near the Barren Lands modifier.

Watchtower

Win a game near the Watchtower modifier.

Bandit Camp

Win a game near the Bandit Camp modifier.

Ancient Battleground

Win a game near the Ancient Battleground modifier.

Dangerous Lands

Win a game near the Dangerous Lands modifier.

Flooded Mines

Win a game near the Flooded Mines modifier.

Statue of the Forefathers

Win a game near the Statue of the Forefathers modifier.

Forsaken Gods Temple

Win a game near the Forsaken Gods Temple modifier.

Forbidden Lands

Win a game near the Forbidden Lands modifier.

Monastery of the Holy Flame

Win a game near the Monastery of the Holy Flame modifier.

Haunted Forest

Win a game near the Haunted Forest modifier.

Serving Ale

Win with: 1 x Small Farm, 1 x Brewery, 1 x Tavern, on the difficulty: Veteran.

Human Utopia

Win a game with 30 Humans, 15 x Human House, 1 x Temple

Beaver Utopia

Win a game with 30 Beavers, 15 x Beaver House, 1 x Guild House

Lizard Utopia

Win a game with 30 Lizards, 15 x Lizard House, 1 x Clan Hall

Harpy Utopia

Win a game with 30 Harpies, 15 x Harpy House, 1 x Bath House

Treasure

Win a game after opening or sending 20 Abandoned Caches to the Citadel.

Ruins

Win a game after taking care of 10 ruins found in glades.

Efficient Explorer

Win a game after completing 25 Glade Events.

Like a Machine

Win a game after completing 3 timed orders.

Blood Flower Farmer

Win a game with 3 active Blood Flower clones on the map.

Higher Needs

Ensure all villagers have all their Services needs fulfilled simultaneously.

Homesick

Win a game in 5 years or less.

Paradise

Ensure all villagers have all their needs fulfilled simultaneously.

The Queen's Chosen

Win a game on Prestige 20 difficulty (or higher).

Abandoned Settlement

Win a game near the Abandoned Settlement modifier.

Frosts

Win a game near the Frosts modifier.

Overgrown Library

Win a game near the Overgrown Library modifier.

Untamed Wilds

Win a game near the Untamed Wilds modifier.

Fox Utopia

Win a game with 30 Foxes, 15 x Fox House, 1 x Tea Doctor

The Coastal Grove

Win a game on the Coastal Grove biome. (Keepers of the Stone)

Frog Republic

Upgrade 12 Frog Houses to the maximum level in one game. (Keepers of the Stone)

Strider Rider

Send out 100 expeditions in the Coastal Grove. (Keepers of the Stone)

The Search Continues

Send out 12 expeditions in one game in the Coastal Grove. (Keepers of the Stone)

Frog Utopia

Win a game with 40 Frogs, 20 x Frog House, 1 x Forum. (Keepers of the Stone)

Feeling Lucky

Obtain the Rainpunk Foundry blueprint from an expedition in the Coastal Grove. (Keepers of the Stone)

It's Wednesday

Win a game with Frogs on a Wednesday. (Keepers of the Stone)

The Ashen Thicket

Win a game on the Ashen Thicket biome.

The Emberwright

Create 20 Experimental Cornerstones in the Ashen Thicket.