13
Products
reviewed
353
Products
in account

Recent reviews by Frenzier

< 1  2 >
Showing 1-10 of 13 entries
No one has rated this review as helpful yet
0.0 hrs on record
Im not a theist, yet the developers behind Factorio are my gods. Thank you Wube Software, you guys are amazing.
Posted 21 October, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
220.7 hrs on record (137.5 hrs at review time)
I really like this game, its physical gameplay its exactly the path forward videogames need in my humble opinion, despite all the little annoying bugs, i really like it.
As with most other games, for some odd reason, and unfortunately, a lot of guns and stratagems are unbalanced, not a big issue since its a PvE environment, they could balance them with little increments every week to eventually make everything viable...

Why are automatons able to shoot me through wrecks? But i cant shoot them back?
Why are they able to shoot me through mountains and hills and whatever, if they stick their guns inside the mountain?
Why are enemies not being affected by rag-doll physics unless they are dead? But i am being flung around by missiles non stop?
Why are gunship fabricators model the same when they are intact and destroyed?
Why am i being insta killed when im in an HMG emplacement if it gets hit by a rocket, but i can take 2-3 direct rocket hits without being killed if there isnt an HMG to take the hit for me? Why am i wasting medals unlocking poinless new guns from the latest warbonds? Dont you play your own game to realise when a gun its useless trash?
Why is my Plasma Shotgun constantly hitting invisible obstacles?
Why are rockets shockwaves forcing me into a ragdoll state through obstacles such as a mountain?
Why are terminids walking and attacking me without head and legs?
Why am i randomly being forced back to the Destroyer after spending 30 minutes in a mission?
Why are Berserkers sliding towards me without moving their legs after suffering a flinch or interrupt?
Why do rocket devastators have unlimited rockets but i dont?
Why are the tank tracks of a dead tank killing me almost instantly? Even if the tank was alive what is the logic in being killed by standing on top the tracks of the tank?
Why are dropships being called when the flare was not shot? Only the arm was raised to fire the flare and then the unit was killed?

Fix the game, all these little defects piss me off in an otherwise excellent game.
Posted 4 May, 2024. Last edited 16 May, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
17.1 hrs on record (5.5 hrs at review time)
So far i am enjoying it, but seems like some after defeating the second boss and continue to indefinitely level up, leads to such ridiculous builds that the game cant handle it.
Still totally worth it to try and experiment the many different weapons and builds.
Posted 9 March, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
3,877.7 hrs on record (3,871.3 hrs at review time)
I love this game, if i say this is the best game i have ever played, i wont be lying too much, i have been using close to 100% of my free time to play video games for close to 25 years, so i have played a lot of different games, and usually there´s something annoying or poorly designed i can point out, not Factorio.

The developers are the best, they really like their own game, and have been improving it since its been released, unlike the vast majority of game developers who focus on releasing cosmetic DLC or simply more content, content that a mod developer could create, their main focus its improving the code of the base game, and QoL improvements, continuously making an already enjoyable gameplay even more enjoyable.

The mod content for this game its overwhelming, it adds so much more longevity to it, and it keeps on improving and expanding. The community of this game seems to be the best there is.

The one thing i wish they changed or at least added options to change, its overall combat, i would like to make it slower and longer range, more quality, less quantity, as it currently is, its too much spam, but thats only a small part of the gameplay and im sure eventually such changes will be possible, either implemented officially or through mods.

Eventually its first expansion will be released, Space Age, and i will buy it for sure, Wube Software LTD deserves all the money i can throw at them, unlike most other "AAA" game developers out there that have been disappointing me for the last 20 years.
Posted 14 September, 2023. Last edited 20 September, 2023.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
7,533.4 hrs on record
This game is a torture experiment, but you can use your credit card to torture other players and escape some of the torture yourself, if you are that kind of person go ahead and play it.

I played this game a lot, and i wanted to play more simply because of all the great military vehicles you can experience, the problem is the developers are retarded, the game modes are bad, bad map design, perpetual bugs that get fixed in 1 patch just to come back 1 patch later...

I started playing this back in 2012, its 2025 and i uninstalled, i have had enough torture, imagine playing hundreds of vehicles from stock, while being killed more than 80% of the time by premium vehicles, the matches are filled with premium vehicles, not balanced premium vehicles, p2w premium vehicles that outperform their peers.

If i play Ground Battles the matches are a constant experience of being raped by CAS, because Gaijin in their infinite stupidity makes it too easy to spawn with an air vehicle, cheaters abound, being sniped through hundreds of meters of bushes and trees is a constant, not just sniped, having those shots hit weak spots, the maps are highly inconsistent in terms of what can be pierced by an APFSDS and what cant, including invisible walls, or visible walls that dont actually exist, constantly players leave the match after losing their vehicle once, creating an avalanche of 1 sided slaughter, spawn rape is a constant.

If i play Air battles the experience is having premium vehicles dominate the match, constantly fighting against teammates for the few bomb targets that exist, because its prohibited for there to be more than 4 in a match, and having a wide range of loadouts that dont matter, because for some reason different bombs or rockets have different score multipliers... imagine taking a B-29 with enough bombs to destroy more than 4 bases, the destruction of 4 bases will yield a score similar to what some ♥♥♥♥♥♥ in a premium Wyvern S4 gets by simply rushing in and taking 1 single base...
I go up the tech tree and more than 80% of the times i get killed by p2w premium vehicles, Wyvern S4, F-89, G91 R/4, Su-11, MiG-21S (R-13-300), T-2 Early, J-7D, Ariete, Saab J35XS...

If i play Naval Battles, again matches filled with OP premium vehicles, very unbalanced nations, and i can only have fun up to BR 5.0 because any higher than that you get a different type of game mode that places you at 15km away from the enemy, in a vehicle that moves at 50kmh, a game mode with a giant circle where the team with the most players inside the circle wins, its so much fun to go into the circle, become the target of most of the enemy team because im the closest while the retarded parasites in my team sit in the spawn doing 20% of the damage i did in the whole match, and these are completely open sea with no cover, if you get a match with strategic points to capture, the match gets decided by a G-5, a reserve coastal... he will capture the 3 points, and you cant do anything about it with your 7.0 Battleship... because the tickets drain much faster than you can get close to a strategic point, not that you can get close and survive, unless you are playing with the current meta invulnerable Battleship or Battlecruiser, like USS Tenesse or Scharnhorst.

I have supported the game with my money, by paying for premium account for many years, and even buying a 100€ pack when the game was released, that came with some premium vehicles that where not p2w, back when the developers where still pretending to care for their players, Gaijin rewarded me by forcing me to play hundreds of vehicles from complete stock, while facing premium vehicles that outperform me even if my vehicle was elite, for many years without even repair or fire extinguisher.

Gaijin its so retarded that recently they increased the BR of USS Atlanta to 5.7, USS Atlanta was overpowered from day one, anyone with average IQ could immediately tell how ridiculous it was,

It took Gaijin 6 years to increase USS Atlanta´s BR, a little nerf, situations like this exist in the game in the hundreds, something obvious that i can tell after a few matches with it or against it, but Gaijin requires years and years of torturing its players to then make a little tiny extremely simple change.

Stay away from this cancer game and anything else made by Gaijin.
Posted 23 May, 2023. Last edited 14 February.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
69.0 hrs on record (4.7 hrs at review time)
Early Access Review
Its a simple game in the style of Crimsonland but with a lot more depth and inspired by Castlevania, it provides a lot of fun for very little money, also the sound track is cool.
Posted 20 May, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
53.2 hrs on record (48.5 hrs at review time)
Im almost at 50 hours of gameplay, and i havent beaten the game once, i dont feel any sort of frustration, because the game is genuinely enjoyable in every aspect, visually awesome, the sound effects are perfect, so many different weapons and items make every run unique and with 8 different classes there is a lot to experience, its very skill intensive and i highly recommend it. I got it for free in some giveaway, i dont remember... but you should totally support the devs and buy it, since this video game, is a work of art.
Posted 13 September, 2021. Last edited 13 September, 2021.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
171.5 hrs on record (18.7 hrs at review time)
Early Access Review
Never played this game, joined for the first time and had a bunch of achievements completed, disappointed, proof its a bug is that one of the completed achievements was Earn 100t gold, yet the achievment of killing 500 monsters was not done... also seems like some content its locked behind a paywall.
Posted 11 February, 2020.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
15.2 hrs on record
Early Access Review
Everytime you go to another shard, its almost starting over from scratch, no.
Posted 9 February, 2020.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
11.1 hrs on record (7.2 hrs at review time)
Early Access Review
This game has an amazing atmosphere, the level design its really good, BUT its a swampy luisiana with NO alligators,... the gun play its very nice, the recoil/sounds, effects on the receiving end, are generally speaking on point, BUT it gets spoiled by occasional twitchy NPCs, with erratic moves and behavior in relation to their basic "personality", theres also an inherent lag, between action/reaction i believe due to poor networking of physics, something that has always been an issue in the Cry engine, the contract objectives, "bosses" are the most bugged/glitched, to the point where you might get hit by one doing an attack move towards his front, when you are standing in his back, the bosses are also limited to the inside of a building where they "roam", that completely spoils how menacing they can be since you can simply stand in the door and engage them, until another player kills you from behind...

PvEvP I fail to understand the appeal in this aspect of the game, having humans fighting super natural forces that threat mankind, but that are happy to kill each other so they get the bigger reward, the game specifically incentives PvP, i had a game where i stalked 2 players who had a bounty from a boss fight, waited for the right moment to engage them, and shot them in the back at close range with a shotgun, took their bounty, they did all the work, i took all the credit... you can hear gun shots almost on the other side of the map, and running towards those shots its easy without dealing with the monsters, so you start stalking someone and engage them when they are vulnerable its easy, so if you want to enjoy the PvE part of the game you are a fool, because you are just asking to get killed by another player and having your fun completely spoiled.

Finally, the game has a series of gun designs from 1850 to 1900, and i dont know if they are in any way historical in terms of name-design, but i know 1 gun that is ♥♥♥♥♥♥♥♥ and final reason why i will uninstall since this is the sort of ♥♥♥♥ that really pisses me off, the Mosin-Nagant Avtomatic, it uses the model or a near identical model of a Huot Automatic Rifle, a Canadian Gun... why? With so many historical options to choose from they pick a historical model and slap a completely and unrelated name on it...
Posted 15 June, 2019.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 13 entries