ffredyk [CZ]
Jakub Fremund   Chomutov, Ustecky Kraj, Czech Republic
 
 
About me
Computer-phile, gamer, creator from Czech Republic. I play games, make additional content for them. I make my own games, and additional content for them. I am a programmer. My inner mind looks like a binary code.
I can do C#, PHP, Java, Javascript, Pawn, Assembler.

I worked in several various sectors such as:
- Factory assembly line
- Truck repair
- Prison guard
- Wireless and optical network specialist
- IT specialist
- Transmitter vehicle engineer
- Video production technician
- IT technician
- Programming freelancer
- Psychology assistence
- IT support

Gaming
Playing a lot of story-driven games. I am picky about the story quality. I never refuse to play a good co-op game with anyone, but I do not have enough time for games lately.

All-times classics everyone needs to play.
- Arma 2/3
- Operation Flashpoint (Cold War Crisis / Resistance)
- Beat Saber
- Team Fortress 2
- Garry's mod
- Left 4 Dead 2
- Half-life 1/2
- Call of Duty 2
- GTA: San Andreas
- Red Alert 1/2/3
- Mass Effect 2/3
- Stellaris
- Dead Space 1/2
- C&C Generals
- C&C Tiberian Wars
- AoE 2/3


Social
I run a lot of websites, such as ffredyk.cz , ithead.cz , armies.cz , altgamer.cz , krasykraje.cz
I am trying to take care of my own YouTube channel, czech language only.
Currently working on ALTGAMER.cz project.

http://ffredyk.cz
http://youtube.com/u/ffredyk

http://ithead.cz
http://armies.cz
http://altgamer.cz
http://krasykraje.cz
Зараз у мережі
Вітрина знімків екрана
Вітрина майстерні
36
Предмети
37
Відстежувачі
Вітрина майстерні
READ DESCRIPTION Welcome to my 3-months of experimenting and scripting. This is a modification mission for zeus, that changes it into RTS-style top-down view game. In this mission, you are tasked to perform sabotage with Aegis unit inside the enemy territo
Оцінок: 10
Автор(и): ffredyk [CZ]
DvD 28 верес. 2022 о 0:55 
In Dasd we trust. Amen brother.
Krazy 3 верес. 2020 о 8:41 
That'd be great, thank you! :)
ffredyk [CZ] 3 верес. 2020 о 0:33 
It's integrated to work mostly with ACE, but I'll fix it up for vanilla too and put it on github for you and others to use
ffredyk [CZ] 3 верес. 2020 о 0:31 
sure, you can even have array of objects each with different "threat power / distance"
Krazy 1 верес. 2020 о 13:48 
I see, is there anyway to make it increase threat based on proximity to an object?
ffredyk [CZ] 1 верес. 2020 о 0:25 
If you mean the beeping detector of the glowing orbs, it uses the chem detector model aswell