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비추천
지난 2주간 0.0시간 / 기록상 2.3시간
게시 일시: 2023년 12월 16일 오전 7시 15분

While the latest patch fixed aiming, there's still a lot of room for improvement.

My biggest gripe with this game comes down to the stages themselves, they are so big and yet feel so empty. Chests are very inconsistent, you can traverse half of the stage and not find a single one of them or you find like 5 within 20 meters of each other, there's no inbetween.

Navigating the stages is also a nightmare on its own, you have no minimap and you can get lost very easily, and don't even get me started on finding that damn Teleporter.

Platforming sucks. You fall off of ledges too easily, and that often results in you taking a lot of fall damage. Your jumps have to be very percise in order to cross gaps and get on ropes.

Enemy density is also a really big problem depending on the survivor you're playing. If your survivor has no piercing abilities or weapons, you're kinda screwed. Enemies tend to spawn in very large numbers (especially in later stages) and they can very easily overwhelm you, especially during Teleporter events where most of them are Elites. This wouldn't be such a big issue if finding chests was consistent and easy, but alas, it is not.

There's a good game underneath these issues, but until they're not fixed or improved upon, I cannot reccomend this game.
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