14
Products
reviewed
588
Products
in account

Recent reviews by sunnobunno

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
121.2 hrs on record (96.4 hrs at review time)
STONE AND/OR ROCK!!!
Posted 25 November, 2022.
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1 person found this review helpful
122.7 hrs on record (63.5 hrs at review time)
There are no other games that fill the role this game occupies. The mechanics and satisfaction you get from pulling off seemingly impossible heists are truly satisfying. Playing this game with friends is the real joy, however. Playing with random pubs is fun and all and scratches the heisting itch, but there's always the risk of coming across mean-hearted players. This isn't the game's fault: it's just the nature of multiplayer co-op. The more difficult heists demand extreme teamwork and cooperation that is hard to achieve with strangers, but it can be done and is easier to dive into with those you know.

However, the game has become plagued by the meta of mindless grinding, just as most other games with level-based progression. Some heists have become extremely common to blast through for quick xp and cash, which ends up being a trap that may turn away newbies that don't know the ropes when joining up a pub lobby. Albiet once you get to high levels, you may start to find yourself joining the ranks of these grinding doldrums, endless plugging away at a rotation of three or so heists one after the other. This is not to say the game is not fun, however.

The gun play is fun and strategical, and stealthing through a heist can be quite a rush (and doing so carries quite a nice bonus to rewards). But when stealthing goes wrong, the seemingly endless typhoons of SWAT can become intense -- almost overwhemlingly so. Tight situations come about often if you're unprepared, so teamwork and staying alert is an absolute must.

It's a great game that demands high standards of strategy and cooperation. More casual players that aren't looking for a huge challenge probably won't find this game as fun as it can be; but those that are looking for something that can push their limits in teamwork and quick thinking should find this an ample playground to gun their way through.
Posted 30 September, 2014.
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No one has rated this review as helpful yet
30.3 hrs on record (11.0 hrs at review time)
Fantastic stealth platformer with mechanics so addicting that it's hard not to replay every level five times.
Posted 27 September, 2014.
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1 person found this review helpful
3.8 hrs on record (3.1 hrs at review time)
CHANNEL YOUR INNER EPILEPSY. ORANGE JUICE IS AMAZING.
Posted 23 December, 2013.
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1 person found this review helpful
693.3 hrs on record (142.7 hrs at review time)
For some reason, I love this game to the point where I have it on literally all of the time -- even when I'm playing other games. It caters to all playtypes. You can have lots of fast-paced action, participate in its extremely in-depth market and economy, or you can conquer the universe with others in a persistent single-shard server that everyone is on. It is able to be a game that you can play AFK, requiring minimal focus, or be a game where you can't peel your eyes off the screen because of the insanity of it.

EVE is love. EVE is life.
Posted 25 November, 2013.
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No one has rated this review as helpful yet
28.5 hrs on record (24.9 hrs at review time)
Prepare to MEAT you maker.
Posted 7 July, 2013. Last edited 25 November, 2013.
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1 person found this review helpful
25.1 hrs on record (24.6 hrs at review time)
Better than frolicking through acres of flower fields.
Posted 7 July, 2013. Last edited 25 November, 2013.
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No one has rated this review as helpful yet
5.2 hrs on record (2.8 hrs at review time)
Knock knock?

Who's ther -- aw, there goes my torso.
Posted 7 July, 2013. Last edited 25 November, 2013.
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No one has rated this review as helpful yet
2.2 hrs on record
THESE RECTANGLES ARE SO COMPELLING I WANT TO CRY.
Posted 7 July, 2013. Last edited 25 November, 2013.
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4 people found this review helpful
5.3 hrs on record (3.4 hrs at review time)
Good-bye, life.
Posted 7 July, 2013. Last edited 25 November, 2013.
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Showing 1-10 of 14 entries