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正在显示第 71 - 76 项,共 76 项条目
有 53 人觉得这篇评测有价值
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总时数 15.6 小时 (评测时 12.8 小时)
The Mims Beginning

DISCLAIMER: I received this product for no cost for the purpose of reviewing. However, this does not affect my views and opinions of the game.

The Mims Beginning reminds me a lot of the game "Spore", mostly because of the art-style, but also because they're both game about managing a tribe of alien lifeforms to complete certain goals. I won't reveal too much about the story but basically you are a god of some-sort going from island to island, creating living conditions, protection and technology for the lost Mims. You, as the god, have various powers and abilities to aid the Mims as well. Like most real time strategy god games, The Mims Beginning has other elements implemented into game like structure/city building, unit and resource management, as well as upgrading buildings and units. There are two game modes, the campaign and survival.

There are a few things I'd like to point out before I quickly break down the game into separate sections. Although the game is in early access, I encountered no bugs or glitches which is impressive. This is one of the only god games I've played that let you select individual units to perform tasks as well as letting them be autonomous, which I like, but other people might not agree with that. Lastly, with the easy progression and lightheartedness of the game itself, it's a good game for beginners who want to try to get into this genre of game or games similar to this one.

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Graphics: 7 / 10

The art-style is subjective, but I enjoyed it. It has a playful, colorful, fun vibe to the game. It wasn't too hard on my PC, and I'm running a mid-tier Nvidia Card and CPU. I do feel the animation quality could be a little better and smoother though, but it is in early access and I know everything has not been fleshed out yet. Although after staring at the game for awhile, it does start to get a tad monotonous, though that is to be expected with such games.

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Sound: 6 / 10

The sound assets are fine, there isn't much that's extraordinary or below standards. I will say that I didn't get tired of the noises or background music, so that's good. However, there was this one theme in a cut scene, in between the campaign scenarios that I really liked, it was this gospel-ish tone and it was really soothing. There isn't any voice acting in the game from what I can tell.

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Mechanics: 6 / 10

The mechanics were solid, but there wasn't much that really set it apart from other god games or made it more enjoyable that others. That being said, like stated earlier, the mechanics are perfect for someone who would want to give this genre a try and then try other god-games. Aside from structure placement, there isn't that much customization in the game, the only terraforming in the game is burning down trees. There are however quite a few animal and plant types to mess around with, as well as cool abilities your Mims get as well as yourself as the god.


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Final Personal Remarks

The game is good for beginners in this genre, it's not the best god game ever created, but it's not terrible. It's impressive that it was done by two devs. The game is competent and does what it set out to do. This type of game didn't keep me hooked as it's not the kind of game I'm used to playing or have too much experience with, but I can see how some people would enjoy it. One thing I will say about this game, despite all that, is that I liked the narrative and although I've only played for 10 hours, I'm interested in the story, and would like to know more about the Mims, their homeworld, their experiences. The game did a great job of keeping me hooked into the story.

Thanks to the Devs for giving me the opportunity to review the game, as well as anyone who took this review into consideration, I hope it helped.
发布于 2016 年 5 月 16 日。 最后编辑于 2016 年 9 月 12 日。
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有 32 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 2.6 小时
♥♥♥♥♥♥♥♥ radiation zones.

The graphics aren't bad, the concept makes no sense, but it's a game, so it doesn't have too.

It's a puzzle game about dragging planets through a course of hazards without touching the walls (which are deemed as radiation zones). The game's inertia mechanic drives me insane, though I'd imagine it adds to the challenge as to when to stop dragging and when to pull back (I'm just not particularly good at it). You'll have obstacles to drag your planet through, and turning and changing the direction of the planet is something you'll have to do carefully unless you're good at it.

Judging from the trailer, further on in the game, different mechanics are introduced and add more challenge to the game. It does a have a neat little feature that shows you your previous runs in that level as you're doing it again, in real time. You can also watch someone else's playthrough in comparsion to your own via the leader boards.

I only played the tutorial levels, but I realized the game wasn't for me. It seems like it'd be great for speed runners or people who like trying to get the "best times" in such games. If you enjoy these concepts, then give the game a bash.

I'm not reccomending it based on my own tastes, but I could see why some people would enjoy it.
发布于 2014 年 11 月 4 日。 最后编辑于 2014 年 11 月 4 日。
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有 32 人觉得这篇评测有价值
总时数 79.7 小时
This isn't the RO2 I wanted. I still played a ton of it. I'm still not sure if it was worth it. Though it felt like a generic mmo.
发布于 2013 年 11 月 29 日。
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有 25 人觉得这篇评测有价值
总时数 11.6 小时 (评测时 11.3 小时)
I actually really like this game. I'm not much of a sports fan, and even then this game is old, but it's a nice football/soccer player simulation. You play games, you make money, spend money, time, and energy on fans, romantic interests and fellow teammates. You also need to maintain a relationship with your manager! The "gameplay" itself isn't amazing, it's not easy to actually play the ingame matches and be a star player but it's not bad.
发布于 2013 年 11 月 29 日。
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有 27 人觉得这篇评测有价值
总时数 29.5 小时
I played this game awhile ago, albeit I was late in playing it. I picked it up during the 2012 Winter Sale. I thought nothing of it, the graphics were outdated, the controls were a bit wonky. Though when I really got into it, the game was simply amazing, not the best I've played but a lot of fun, considering it's so old too. It certainly stood the test of time. It's one of the only games I've completed playing that year.
发布于 2013 年 11 月 28 日。
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有 48 人觉得这篇评测有价值
总时数 26.1 小时
This game is so much fun! Buy, Sell, Buy, Sell! Also has fun RPG elements and a exploration/combat system where you scavange around for more items to sell. Profit, upgrade your shop, interact and attract different customers and heros. You could play this game for hours on end. Capitalism Ho~!
发布于 2013 年 11 月 27 日。
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正在显示第 71 - 76 项,共 76 项条目