doubt
Illinois, United States
目前離線
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已遊玩 320 小時
Let's get one thing out of the way. The UI and graphics are not great. They are readable, but the game doesn't make things easy for you. And another thing:
The only thing this game has in common with Civ is that it is a historical 4X!
This game is its own thing and should be considered from that angle.

So I really enjoy this one. This is why:
1) It is a much more historic-minded take on a the historical 4X game. Unlike say Civilization which assumes your civilization has immutable characteristics from the dawn of time, Millennia takes the idea that environment, neighbors, resources, etc. are what shaped a civilization into what it is. You are building your civilization as you play, and by the end of the game will end up with a civilization that differs from others to a depth you are not going to see in classic historic 4Xes, and feels organic based on both your choices and how history evolves.
2) The logistics chains are fun! A lot of civilization games end up with the non-combat part and internal development being less interesting than war and conquest, and Millennia is definitely not one of those games. Deciding what to build, where to build, and how to change things as you go through history and expand your territory is very crunchy and enjoyable
3) The alternate history ages are really cool and generally feel very distinct. Each one has its own improvements, buildings, and special mechanics, and can have a big impact on how the game plays out. I haven't seen all of them yet, but almost all the ones I have seen are very cool and I look forward to see the ones I am not aware of and what modders and DLC will do with them over time.

There are a lot of smaller things I appreciate too, but these are what I think are the core sale points. If you like 4X but have been wanting something that shakes the genre up and does some new things then this is definitely what you are looking for. It is refreshing and really enjoyable.
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最愛遊戲
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成就進度   22 / 150
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已遊玩 1,735 小時
Clearly the best fantasy 4X released to date and one of my favorite 4X period with the only ones in real contention for me are Stellaris and Spellforce: Conquest of Eo. Not perfect, but very strong and has a lot of potential for the dev team to sharpen it up and expand it. Definitely recommend.
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最後執行於 6 月 8 日
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最後執行於 6 月 8 日
總時數 1,735 小時
最後執行於 6 月 8 日
留言
Turnbasedlover 2020 年 11 月 6 日 上午 3:51 
Hi there my friend, you are the best. (I need to take the "Post a status to your friends") but you are still the best :)
RobCardIV 2013 年 2 月 1 日 下午 9:10 
Hey ! what sup Jessy. good to see you on steam !