No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 23.1 hrs on record (22.0 hrs at review time)
Posted: 28 Oct, 2017 @ 9:20am
Updated: 17 Feb, 2018 @ 8:47pm

You know what, I'm tired of it. Fudge it. I tried to like it, I really did. There is a LOT to like in this game. But the stupid f$#* difficulty just kills it. You die in one hit even when overcharged. There is no real skill. Just stupid dumb luck. WTF is with them throwing EVERYTHING they have at you in a wide open space being shot at from every direction and you just can't take them all down. Between reloading and switching weapons and throwing grenades, it's too much. There is no enjoyment in the shooting. Every other Wolfenstein game is better.

Runs pretty well on my system. No, I don't have a $120000 computer. Only *update* TWO crash(es) so far. I don't think the problem that people are having is related to not having a powerful enough computer, because they sure as heckfire (Groundhog Day reference) wouldn't use a piece of crap cpu like my 8350 to make the game. Granted, it's probably equal to what the PS4/XBone use, but it's still subpar.

You know, the more I play this the less I enjoy it.

*THE BAD*:

Holy heck fire, the difficulty is wild. Random insanely difficult spikes and cheap deaths. You spend an hour playing a level almost to the last commander and you get spotted. No problem normally, but then even after you kill 40 enemies, they keep spawning and spawning and suddenly heavy infantry and mechs show up pummeling you from every direction, killing you.

SURE WOULD BE A SHAME IF YOU GOT KILLED WHILE YOU HAD 110 HEALTH AND 25 ARMOR IN ONE HIT. SURE WOULD BE A SHAME GOSH DIDDLY IDDLY DOODILY DANG

Another big problem: You are in a firefight and need to regenerate health or run for cover. It's an unfamiliar area and even though you're running for a nearby safe spot, there;s ALWAYS something stupidly small in your way, something you get stuck on and get killed because it prevents you from moving. Not like a big box, but maybe "oh a metal plate is here" or a "tiny hole" that in the rest of the levels does not impede your movement. But in this big battlezone it sure as shirt does. YOU DIE.

You have to know EVERY bit of the area because some things that impede you rmovement in this area are only cosmetic changes in the rest of the game.

Another BIG friggin problem:

WHY THE HELLO IS IT SO DARK IN SO MUCH OF THE LEVELS? I understand darkness, but not black black. I have had to turn my brightness up, but even then it still looks dark grey and I can barely make anything out. And you don't have a flashlight. The only way you can light up the dark area is by shooting yoru guns. Which of course notifies enemies and wastes ammo.

Normally no problem, just resume from your last checkpoint. Except the last checkpoint was an hour or more ago and you have to replay the ENTIRE thing over again. And again. And again.

That is where the largest problem lies. Lack of checkpoints that make you replay the last hour or more.

Like the STUPID COURTROOM SCENE. HOLY MUCHBALLS.

Overall, I'd still recommend this game. Not as much as I would previously recommended.

Originally 8.5/10.
Before: 6.5/10.
Now: 3.5/10

Still fun, just frustratingly difficult from random spikes that really detracts from the overall experience.

Let the salty tears of the alt-right enhance your game experience by killing their buddies who are Nazi's.

*Honestly, if they fixed the difficulty, and made it so I did NOT have to turn the difficulty down to "Daddy, can I Play?" this would be a very good follow up. Still wouldn't be as good as the original but ♥♥♥♥ the difficulty. And it's not like Dark Souls where it's fair and you can beat it by learning. It's just unfair and uneven as ♥♥♥♥.

Win 7 x64
AMD FX 8350 at clock speeds
16 GB DDR3
RX 480
Was this review helpful? Yes No Funny Award