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like 30 babies 님이 최근에 작성한 평가

1-9/9개 항목을 표시 중
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기록상 96.3시간 (평가 당시 77.7시간)
Eclectic, lightning-fast first person shooter. If you have ADHD you'll love it. (if you don't, you probably still will)
2018년 1월 30일에 게시되었습니다.
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11명이 이 평가가 유용하다고 함
기록상 2.4시간 (평가 당시 1.8시간)
This game is only good if you can buy it for less than the price of geometry wars: retro evolved. GW:RE outclasses it in so many different ways: better bomb system, better combo system, and better enemies; but, the problems that this game has can be easily fixed with one or two balance patches, but the devs seem to want to use their time putting in community reccomendations for game modes and ♥♥♥♥ instead of fixing these.

Some specific gripes:

Bombs are terrible. They are never usefull when you can get them, unless you can kill a bunch of virus in a small period of time, because the enemies that you killed to get the combo to get the bomb were probably all the enemies in the bomb's radius.

Enemies are unbalanced. The clustery things that turn red when you shoot them are a direct upgrade from the 3 little ball things, but they sacrifice speed for survivability: this means that it takes so much more effort to kill them than it does to kill literally any other enemy other than cubes. The green ball things that dodge your bullets are absolute ♥♥♥♥♥♥♥♥; you could be in a perfectly fine position, then 4 or 5 of these ♥♥♥♥♥♥♥ spawn in, and suddenly you have to use all of your slowmo to kill each of them individually, and if you miss, you have to resort to killing them outside of slowmo, which poses the same problem as the clustery things- you're using more and more effort to kill something that shouldn't take that much.

Enemies use too much rng to spawn. Enemies in this game spawn in seemingly completely random patterns, and take .5-1 seconds to spawn; this means that if you're being overwhelmed in a game and one or two dudes spawn right next to you, you either have to use your slowmo to move out of there, or you instantly die, and you've probably already used your slowmo to survive being overwhelmed.

Cubes have too much health for their size and impact on the game. The cubes in this seem good on paper, but when implemented, are absolutely ♥♥♥♥♥♥♥ broke as ♥♥♥♥ in practice. They have the same problem as those other ones I put down, with taking too much effort to kill, exept these ones seriously punish you for not having the answer to them right when they come into play; they need to spawn in when you're in a position to get a bomb fast, otherwise you have this huge death-square coming for you and you can't deal with it without leaving every other enemy unattended.

The combo system is trying too hard to be original. Honestly this part could be very easily fixed if the devs understood why most games use either the 'combo is constantly going up as you kill enemies and resets when you die or something' system or the 'combo goes up pretty fast but instantly goes away in a small period of time after you don't kill something' system. The system that waves uses is trying to make the latter better, but fails miserably: you need to kill 3 enemies to get one stack, and that will only happen when you're being overwhelmed by enemies or during an ambush of like 10 dudes. It rewards you for being in situations any sane person shouldn't be putting themselves in, which results in you needing to be lucky/really really good at twin stick shooters to get high scores in survival.

The challange mode is absolutely infuriating for completionists. Not being able to go in and pick which levels you want to do and not do is just ♥♥♥♥♥♥♥ terrible. Having to do that one level that you always ♥♥♥♥ up on when you're doing great in one challange run makes me want to stop playing this.

TL;DR: This game is poorly designed and needs balance changes and you shouldn't buy it until the devs fix what I've complained about. 3/10 outclassed by geometry wars in almost every way.

Edit: the music is pretty ehh as well, thought I should mention it; easily fixed by turning it off and turning on your own music.
2015년 2월 7일에 게시되었습니다. 2015년 2월 7일에 마지막으로 수정했습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 5.7시간 (평가 당시 4.4시간)
This game is fun and has a really nice soundtrack, it'd be better if they added songs from invasion and zion to it, along with more levels in story mode. But, even if they don't, it's a great game as it stands right now.

Dope as ♥♥♥♥/10
2015년 2월 5일에 게시되었습니다. 2015년 2월 6일에 마지막으로 수정했습니다.
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4명이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
기록상 2.1시간
Foil cards are so rare they cost more than AAA console games

11/10
2015년 1월 21일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 0.8시간 (평가 당시 0.6시간)
futbol/10
2014년 10월 27일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 940.8시간 (평가 당시 149.8시간)
Melted an angry midget with acid

11/10
2014년 6월 7일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 92.4시간 (평가 당시 84.9시간)
This game was great, until it got Kabam'd. Now it's only sort of great, mostly because they filled it with as many micro-transactions as possible.
2013년 12월 17일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 4.5시간 (평가 당시 2.7시간)
If you haven't played this, you need to go die in a hole. and then play it. twice.
2013년 9월 10일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 14.9시간 (평가 당시 4.1시간)
Play this game.
It's really fun, but if you play on windows 8, it will crash a lot.
2013년 4월 27일에 게시되었습니다.
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1-9/9개 항목을 표시 중