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Análises recentes de DICKFLIP MC60

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42 pessoas acharam esta análise útil
51 pessoas acharam esta análise engraçada
171.0 horas registradas (46.2 horas no momento da análise)
>be psi-monk
>open door
>room is full of enemies
>gain initiative and immediately invoke an AOE enrage spell
>whole room goes ♥♥♥♥♥♥♥, starts massacring each other
>back out quickly in the chaos and lock door behind me
>mfw i realize this game is the best i've played all year
Publicada em 4 de janeiro de 2016.
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397 pessoas acharam esta análise útil
650 pessoas acharam esta análise engraçada
65.6 horas registradas (58.0 horas no momento da análise)
EDIT 10.9.15:

I love this game. One time, I got shot by an arrow. I ducked under cover, then pulled the arrow out. Then I stabbed my assailant to death with it.

One time, I was attacked by two dogs immediately after starting a game. I was naked (save for a thin hospital gown) and I had no weapons. As they charged me, I grabbed some shards of glass on the ground, and following a lengthy battle that I ultimately won, I used said shards to skin the dogs' carcasses and then made gloves out of them. Then I died of blood loss.

One time, I was attacked in the middle of a stormy night by two mutants trying to steal my shopping cart loaded with supplies. After I brained one of them, the other scattered. I gave chase, and dispatched it following a cross-tile pursuit. However, upon return to my camp, my cart was gone. The mutant corpse, mysteriously absent as well. Using my tracking ability, I followed the thief several tiles down, and discovered it was another mutant, slowly pushing my cart southwest, his deceased comrade most unceremoniously stuffed inside with the rest of the contents. I moved in and caved its skull in with one fell swoop. I felt no pity, no remorse. I really needed those 5 empty bottles.

10/10 excellent post apocalyptic hobo simulator

It's worth noting that there are a lot of mods available that greatly expand the game's potential.
Publicada em 28 de dezembro de 2014. Última edição em 9 de outubro de 2015.
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1 pessoa achou esta análise útil
13.2 horas registradas (2.0 horas no momento da análise)
This is literally the only game that has ever made me scream in terror.
Publicada em 24 de fevereiro de 2014.
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