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94 of 123 (76%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 20 Jul, 2013 @ 2:58pm

Level 3

Achieved Level 3.
Unlocked 25 Jul, 2013 @ 2:27pm

Farming

Have humans complete a Granary Project.
Unlocked 16 Jul, 2013 @ 12:45pm

Commerce

Have humans complete a Trader Project.
Unlocked 27 Jul, 2013 @ 11:44am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 19 Jul, 2013 @ 2:25pm

Writing

Have humans complete a School Project.
Unlocked 19 Jul, 2013 @ 1:11pm

Paganism

Have humans complete a Shrine Project.
Unlocked 19 Jul, 2013 @ 1:43pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 21 Jul, 2013 @ 9:18am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 20 Jul, 2013 @ 8:51am

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 20 Jul, 2013 @ 8:51am

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 20 Jul, 2013 @ 8:51am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 20 Jul, 2013 @ 8:51am

Calendar

Have humans complete a Plantation Project.
Unlocked 11 Jan, 2015 @ 1:11pm

Theology

Have humans complete a Temple Project.
Unlocked 20 Jul, 2013 @ 8:26am

Construction

Have humans complete a Workshop Project.
Unlocked 25 Jul, 2013 @ 2:26pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 11 Jan, 2015 @ 8:28am

Education

Have humans complete a University Project.
Unlocked 20 Jul, 2013 @ 2:39pm

Trade Route

Have humans complete a Market Project.
Unlocked 27 Jul, 2013 @ 11:47am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 8 Feb, 2015 @ 12:03pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 20 Jul, 2013 @ 8:51am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 25 Jul, 2013 @ 2:27pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 23 Jan, 2015 @ 5:21am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 20 Jul, 2013 @ 2:58pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 20 Jul, 2013 @ 2:58pm

Feudalism

Have humans complete a Mill Project.
Unlocked 20 Jul, 2013 @ 2:36pm

Currency

Have humans complete a Customs House Project.
Unlocked 27 Jul, 2013 @ 12:27pm

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 21 Jul, 2013 @ 10:06am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 27 Jul, 2013 @ 12:17pm

Geology

Have humans complete a Geologist Project.
Unlocked 21 Jul, 2013 @ 9:56am

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 18 Jan, 2015 @ 12:41am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 25 Jul, 2013 @ 2:27pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 25 Jul, 2013 @ 2:26pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 20 Jul, 2013 @ 8:51am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 25 Jul, 2013 @ 2:26pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 20 Jul, 2013 @ 8:51am

The First Era

Finish the first Era.
Unlocked 16 Jul, 2013 @ 12:36pm

A New Beginning

Finish the second Era.
Unlocked 16 Jul, 2013 @ 12:56pm

A New Threat

Finish the third Era.
Unlocked 19 Jul, 2013 @ 1:46pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 25 Jul, 2013 @ 2:27pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 25 Jul, 2013 @ 2:26pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 25 Jul, 2013 @ 2:27pm

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 25 Jul, 2013 @ 2:26pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 25 Jul, 2013 @ 2:26pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 25 Jul, 2013 @ 2:27pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 18 Jan, 2015 @ 12:41am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 25 Jul, 2013 @ 2:26pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 25 Jul, 2013 @ 2:26pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 25 Jul, 2013 @ 2:26pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 18 Jan, 2015 @ 12:41am

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 23 Jan, 2015 @ 5:21am

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 23 Jan, 2015 @ 5:21am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 23 Jan, 2015 @ 5:21am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 25 Jul, 2013 @ 2:26pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 18 Jan, 2015 @ 12:41am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 7 Feb, 2015 @ 6:58am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 7 Feb, 2015 @ 6:58am

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 13 Feb, 2015 @ 5:32pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 7 Feb, 2015 @ 6:58am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 28 Mar, 2015 @ 5:23pm

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 7 Feb, 2015 @ 6:58am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 13 Feb, 2015 @ 5:32pm

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 18 Jan, 2015 @ 12:41am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 18 Jan, 2015 @ 12:41am

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 25 Jul, 2013 @ 2:26pm

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 7 Feb, 2015 @ 6:58am

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 7 Feb, 2015 @ 6:58am

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked 13 Feb, 2015 @ 5:32pm

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 7 Feb, 2015 @ 6:57am

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.
Unlocked 13 Feb, 2015 @ 5:32pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 7 Feb, 2015 @ 6:57am

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 13 Feb, 2015 @ 5:32pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 7 Feb, 2015 @ 6:57am

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 28 Mar, 2015 @ 5:23pm

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 7 Feb, 2015 @ 6:57am

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Unlocked 13 Feb, 2015 @ 5:32pm

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 13 Feb, 2015 @ 5:32pm

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Unlocked 13 Feb, 2015 @ 5:32pm

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 7 Feb, 2015 @ 6:57am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 7 Feb, 2015 @ 6:57am

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Unlocked 13 Feb, 2015 @ 5:32pm

Sailing

Complete a Fishing Docks Project.
Unlocked 25 Jul, 2013 @ 2:26pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 24 Jan, 2015 @ 2:29am

Navigation

Have humans complete a Lighthouse Project.
Unlocked 13 Feb, 2015 @ 2:59pm

Entertainment

Have humans complete a Circus Project.
Unlocked 23 Jan, 2015 @ 4:36am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 24 Jan, 2015 @ 3:22am

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 18 Jan, 2015 @ 5:12am

Astronomy

Have humans complete an Observatory Project.
Unlocked 17 Jan, 2015 @ 3:56pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 25 Jul, 2013 @ 1:05pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 27 Jul, 2013 @ 1:00pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 18 Jan, 2015 @ 1:04am

Après-Ski

Have humans complete a Tavern Project.
Unlocked 18 Jan, 2015 @ 1:20am

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 8 Feb, 2015 @ 12:57pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 2 Aug, 2013 @ 1:13pm

For the Gods

Have humans complete a Monument Project.
Unlocked 7 Feb, 2015 @ 6:41am



Fascism

Have humans complete a Barracks Project.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.