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Αναρτήθηκε: 1 Ιαν 2017, 19:41

So many great ideas here completely undermined by awful art design. Your shots feel powerless and disappear into the background, it's hard to tell when you're actually causing damage to the enemies, and even harder to tell when enemies are considered "on the ground" (requiring a different shot) or not.

If this game was re-released with a few competent art people doing a graphics overhaul, it might be one of the greatest shmups of the decade, but as it currently is, it's all potential with very little delivery, no matter how hard one tries to like it for the innovations it brings to the table.
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