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"You rip off dune almost verbatim save changing a 1 to a 2 and you're gunna sue CBS for plagarism? You're a piece of♥♥♥♥♥♥" -PillBoxHead
https://steamproxy.com/sharedfiles/filedetails/?id=344701010
From the test results I have seen on different systems it seems a single 580 provides about as much performance as you can squeeze before a 3.2Ghz CPU begins to bottleneck your fps. This is made most evident when comparing SLI systems with and without an overclocked CPU. At 3.2Ghz performance in most games stays about the same with or without the additional card, overclock the same CPU and the SLI setup pulls ahead.
Your 680 probably doesn’t shunt as much work to the CPU as two 580s would, but your CPU is always going to be involved in some part of the rendering process. Even if that’s just passing a check sum back and forth, your GPU is still going to have to wait for it before it rushes ahead rendering more frames.
In other games check your anti-aliasing, remember FXAA is nvidia's creation, MLAA is AMDs. You might want to to stick to FXAA. Also try using regular 8 times or FXAA but not both at once.