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Crett 最近的評論

目前顯示第 1-10 項,共 10 項
目前尚未有人將此評論標記為值得參考
總時數 100.8 小時 (評論時已進行 100.7 小時)
搶先體驗版評論
I have to say, my personal experience with this game has been checkered.

The game has great promise; especially as of what I've seen of the Seamless update (game used to be individual island maps, now it's a respectably large open world), the game's developers may actually have the means and drive to back up the game's ambitious premise.

There are some growing pains involved in the transition to Seamless, but I expect the game to be better for it. For now, the game is fun enough for me to give it a positive review, especially considering the hours I've put into it.

I do appreciate the amount of semi-obscure references there are in the items.
You can practically cosplay Ness from Earthbound.
張貼於 1 月 5 日。 最後編輯於 1 月 5 日。
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4 個人認為這篇評論值得參考
總時數 182.1 小時 (評論時已進行 99.9 小時)
搶先體驗版評論
Time of review I've played 99 hours and made several characters, so it definitely hooked me.

Surprisingly, for all the time you can put into this game, at the moment it's still considered 0.2? It'd be crazy if there's really that much further to go from here.

Definitely recommend supporting the development.
張貼於 2023 年 5 月 30 日。
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總時數 12.0 小時 (評論時已進行 4.8 小時)
搶先體驗版評論
Crett here (known as Jot elsewhere), been playing this one since it was a little exe in a discord. You could spend a lot of time playing this great game from a great developer.

The atmosphere and detailing in this game is done in a really unique way. I love how the healthbar has so many different visual effects based on what's happening to it.

Most of all it's a game replete with the promise of infinite power. That's usually enough to get me.
張貼於 2023 年 5 月 4 日。
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2 個人認為這篇評論值得參考
總時數 398.7 小時 (評論時已進行 1.8 小時)
搶先體驗版評論
I bought it for the idea alone, and after seeing the size of a level 32000 player I do not regret the purchase.

Really it's not hard to sell a game to me.
I need two things
Power fantasy (unlimited scaling helps)
Multiplayer

But most of all I'm glad to support a game that's willing to try something new.
That being said, it IS early access.
張貼於 2022 年 1 月 16 日。 最後編輯於 2022 年 6 月 29 日。
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8 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 1,059.6 小時 (評論時已進行 858.3 小時)
I'm surprised I have not already posted a review for this game. Go ahead, just look at my hours played.

Generally, this game allows you to set a goal and then try to reach it. I love that about it. There's not really limits. You could be being extremely fast, extremely strong, or maybe just someone who cooks tasty food.

All the works of a good RPG are here, aside from an ALMOST complete absence of story (which doesn't bother me in the slightest).

The way speed works in this game is one of the most fun implementations, as it actually slows down the world around you the higher your speed is, letting you do fun things like running a circle around an enemy shooting arrows, and leaving the room before any of them even land.

The game can seem insurmountable at first, since enemies tend to scale faster than you, but there are methods to break this game's balance over your knee. Many methods. Too many to list, and I don't even know them all. Part of the fun is discovering them!
張貼於 2021 年 12 月 20 日。
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總時數 38.7 小時 (評論時已進行 8.7 小時)
搶先體驗版評論
Fun! Might update this review later once I am further in, but there is a lot here for obsessive gamers looking to sink time into creations and characters in an RPG sandbox. Comparisons to Terraria seem true so far
張貼於 2020 年 8 月 10 日。
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總時數 124.1 小時 (評論時已進行 17.6 小時)
Crazy good game for it's price tag. One of those games where you can tell it was made by someone who wanted to play it.

Somewhat unstable, and frequent crashes (may be due to my computer's poor memory) are an easy price to pay for such a robust spell slinging experience, and likely a necessary evil of creating a game with so much physics involved.

Surprisingly interesting storytelling, I went in expecting something of a sandbox, but there is a compelling narrative and rogue-like system.

Most importantly, this game is a power fantasy. You can go in any direction you like, with what seems like nothing in the way of level caps or arbitrary limits in your way, and that is what I needed in my life right now.
張貼於 2020 年 4 月 14 日。
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總時數 443.0 小時 (評論時已進行 36.8 小時)
搶先體驗版評論
An excellent game with a lot of future potential. At least for me, it's all about self-directed goals, and this game helped scratch the itch for quite a while.
張貼於 2019 年 10 月 2 日。
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3 個人認為這篇評論值得參考
總時數 313.9 小時 (評論時已進行 128.0 小時)
搶先體驗版評論
EDIT: Grindea is basically a finished product now, and thus my review is a bit dated. I'll leave it at the bottom of my post for posterity, but my updated review is as follows:

This is an example of a nearly perfect game. It might not be everyone's cup of tea, but wow does it do everything it sets out to do, and does it well, while leaving a lot of ways to play it your way.

The lore is unique in the way that the world's gamey RPG mechanics are baked into the very core of the setting, which culminates in a very interesting and dramatic way as the story progresses.

One of my favorite things is that the title is not lying: Grinding may not be necessary, but there is no level cap, and there are ways to get effectively infinite stats as long as you meet one of two criteria:

1) don't have a life.
2) are willing to set up your build to AFK farm.

Reason being, even though eventually enemies grant only 1 XP, you will never need more than 10,000 XP to level up. Just kill 10,000 things and you WILL level up. Glorious. I feel seen.
Now they just need to give me a way to increase my movement speed.


Old review for aforementioned posterity:

Grindea is a great game in the making, and well worth the wait. I don't begrudge them the time spent creating the game, and the updates that come out are exceedingly polished.
Whether you're looking for a roguelike, a good story, a grindfest, or a well-done action RPG (that doesn't actually require any grinding!) this game does it all.

Though as you can probably tell, the community is lightly salted about the lengthy development time.
This game has a fully-fledged roguelike mode that is pretty difficult, but again, well polished and basically a complete game in and of itself, to hold you over while they finish the story.

What's currently there for the story is also pretty far along, though naturally it halts at some point. Overall the game has exceeded my expectations on most every front, and is a great game to play with friends or on your own, and again, the Arcade Mode is great all by itself.

I WOULD like a way to increase movement speed, if even a little bit, however. I get the feeling that's a design decision, but Grrr I want my guy to be fast.
張貼於 2018 年 10 月 23 日。 最後編輯於 1 月 19 日。
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目前顯示第 1-10 項,共 10 項