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Pubblicazione: 14 ago 2019, ore 21:03
Aggiornata: 14 ago 2019, ore 21:05

Meh. 5/10

I tried VR for the game. Depth is very flat past your own car or ship. maybe this will be patched. If anything VR should enhance your gameplay, not complicate it. And with an already complicated inventory interface, applying VR makes it all the more frustrating. Exploring in VR is nice, but maintaining VR in NMS is a nightmare.

For a game that has vast exploration potential, your exploring efforts are ultimately pointless as you can't apply anything you've gained from exploring, except for exploring faster or more efficently until you've seen the limits of the procedural system.

The world isn't alive as NPC's do not change/evolve.. when you find Joe at spacestation bravo, 17 months later Joe will still be hanging out in the same corner, talking to the same npcs. This makes engaging NPCs feel like fodder vs intelligent.

A heavily disputed zone will stay in conflict for eternity.. you are unable to influence a sectors balance of power, which removes any willpower I could muster to engage hostiles.

You are unable to multi crew any ships or cars. A large CV or "freighter" that you want to use as a base for your friends? nah, your friends can't access any cargo on the ship, so its just a floating gallery of hallways.. you can't even get the space ships to defend yourself properly, they went to the starwars Id10t school of accuracy.

tl;dr
VR brings life and new frustrations. exploring is unrewarding, NPCs are boring, sector battles are lifeless, you can't multi crew for a multiplayer game. Ultimately a minecraft experiment, without blocks.
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